Not so much a batrep more, a breakdown of what happened on Turn 1.
I had the +1 to see who goes first. Still lose that roll. OnG choose to go first.
In his magic phase he cast Gorks Warpath. Then used Dangly Wotnots to make it irresistible force. Turned out to be a great decision.
After it had bounced 6 times (Yes that's right SIX successful 50/50 rolls) I'd lost both of my skink priests, a unit of six chameleon skinks, a unit of terradons, and taken wounds on a kroxigor unit and a salamander unit.
After that he had the decency to roll a 1 so I got to stomp something of his.
Pay back! I'll stomp his wizard in return.
Number of possible wounds - 1
Okaaayyyyyy.
Roll to wound.....1!!
Gork (or possibly Mork) were laughing their green heads off!
My oppo did offer to reset and start again, but I declined.
Almost needless to say, it was a big OnG win, but despite that it was an enjoyable game.
After that start it was a real challenge (not that every game isn't a challenge) to try to get something back.
I had the +1 to see who goes first. Still lose that roll. OnG choose to go first.
In his magic phase he cast Gorks Warpath. Then used Dangly Wotnots to make it irresistible force. Turned out to be a great decision.
After it had bounced 6 times (Yes that's right SIX successful 50/50 rolls) I'd lost both of my skink priests, a unit of six chameleon skinks, a unit of terradons, and taken wounds on a kroxigor unit and a salamander unit.
After that he had the decency to roll a 1 so I got to stomp something of his.
Pay back! I'll stomp his wizard in return.
Number of possible wounds - 1
Okaaayyyyyy.
Roll to wound.....1!!
Gork (or possibly Mork) were laughing their green heads off!
My oppo did offer to reset and start again, but I declined.
Almost needless to say, it was a big OnG win, but despite that it was an enjoyable game.
After that start it was a real challenge (not that every game isn't a challenge) to try to get something back.
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