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AoS 250pt Skirmish List(s)

Jungle Swarm

LizWizPDX

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Hey All, getting into AoS for the first time (played WHFB ages ago) via a skirmish campaign at the local shop and was looking for some advice. The league set up is a bit strange, we can change lists between each match, and we know the scenario in advance, so tailoring lists to each set of objectives is encouraged.

So far I've been running the following with mixed success:

Scar-Vet on Cold One
-Ambitious Fighter
-Armourbane
Saurus Knights x3
Saurus Warriors x5
Ripperdactyl

My big struggles so far have been getting past armor, the lack of rend has been pretty problematic at this scale. I'm considering dumping 2 of the Warriors for an additional Knight (in order to max out my synergy with the Scar-Vet) but it could really suffer against warbands dealing out mortal wounds or in a couple of the scenarios with several objectives to hold.

Thoughts and feedback greatly appreciated!
 
Here are a few suggestions.

-You might want to consider a skink starpriest to help with casting and dispelling, or a skink priest to attempt celestial rites.
-I'd probably drop the warriors all together b/c they aren't that great in skirmish. For the same price you could have another two knights, or one more ripper, or one razordon or one terradon (for more flight, some range and one chance at mortal wounds).

You're list could look something like these:

1. Cold-Blooded Blitz
Scar-Vet on Cold One
Saurus Knights x3
Ripperdactyl x2 or Terradon x2 (w/alphas & banner)

2. Speed & Artillery
Scar-Vet on Cold One
Saurus Knights x3 (alpha)
Ripperdactyl (alpha)
Razordon

3. More Knights
Scar-Vet on Cold One
Saurus Knights x5 (alpha)
Ripperdactyl (alpha) or Terradon/Razordon + 1 more Knight (no alphas)

4. Priestly Virtues
Scar-Vet on Cold One
Skink Starpriest or priest
Saurus Knights x3 (alpha & banner)

5. Charge!
Scar-Vet on Cold One
Saurus Knights x8 (alpha)
 
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