Cold One
Batch
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Well, Ive always liked the idea of Dinos riding bigger dinos into battle, even if the Knight model is a but derpy, I think with a good colour scheme they can come out quite well.
Anyway the list
Allegiance: Seraphon
Mortal Realm: Ghyran
Leaders
Slann Starmaster (260)
- General
- Trait: Great Rememberer
- Artefact: Incandescent Rectrices
- Spell: Claws of Glory
Saurus Scar-Veteran on Carnosaur (240)
- War Spear
Saurus Oldblood on Carnosaur (240)
- Artefact: Ghyrstrike
Saurus Astrolith Bearer (160)
Skink Starpriest (80)
- Spell: Meteoric Convocation
Skink Starpriest (80)
- Spell: Stellar Tempest
Battleline
20 x Saurus Knights (320)
- Lances
10 x Saurus Knights (160)
- Lances
10 x Saurus Knights (160)
- Lances
Battalions
Firelance Starhost (150)
Endless Spells / Terrain
Chronomantic Cogs (80)
Balewind Vortex (40)
Total: 1970 / 2000
Extra Command Points: 1
Allies: 0 / 400
Wounds: 126
Alright, so lets get down to strategy and options.
The Slann shouldnt be casting spells, but if need be Claws of Glory for rerolling hits of one if Im out of CP for the new Command Ability, but those will mainly be used by either Carnosaurs. Summoning Skinks to go forth and capture objectives like the good boys they are.
Oldblood on Carno with a Gyrestrike to mainly act as a distraction or deal with Pesky heros and big boys.
Two Skink Starpreists I think are necessary for good spellcasting and giving both knights and Carnos extra damage on bites. With the Scar vets CA and either of our 3 different sources of rerolling hits, the chances of hitting multiple lances and tasty bits are pretty big.
Hit them hard and fast turn one, cast Claw of Glory on your unit of 20 Knights and get your scar vet to use his CA on the same unit. Teleport them both behind enemy lines, your knights only need to hit a charge roll of 6 due to the battalion giving them 3 inches, and the battalion gives us another CP incase you roll snake eyes on said charge.
Could be absolutely devastating, and a big old mess that the enemy has to deal with, get your Wizards to set up the Slann Summoning party and provide what ever other challenges we face. Is it competitive? Maybe not, but it does look ridiculously fun.
Anyway the list
Allegiance: Seraphon
Mortal Realm: Ghyran
Leaders
Slann Starmaster (260)
- General
- Trait: Great Rememberer
- Artefact: Incandescent Rectrices
- Spell: Claws of Glory
Saurus Scar-Veteran on Carnosaur (240)
- War Spear
Saurus Oldblood on Carnosaur (240)
- Artefact: Ghyrstrike
Saurus Astrolith Bearer (160)
Skink Starpriest (80)
- Spell: Meteoric Convocation
Skink Starpriest (80)
- Spell: Stellar Tempest
Battleline
20 x Saurus Knights (320)
- Lances
10 x Saurus Knights (160)
- Lances
10 x Saurus Knights (160)
- Lances
Battalions
Firelance Starhost (150)
Endless Spells / Terrain
Chronomantic Cogs (80)
Balewind Vortex (40)
Total: 1970 / 2000
Extra Command Points: 1
Allies: 0 / 400
Wounds: 126
Alright, so lets get down to strategy and options.
The Slann shouldnt be casting spells, but if need be Claws of Glory for rerolling hits of one if Im out of CP for the new Command Ability, but those will mainly be used by either Carnosaurs. Summoning Skinks to go forth and capture objectives like the good boys they are.
Oldblood on Carno with a Gyrestrike to mainly act as a distraction or deal with Pesky heros and big boys.
Two Skink Starpreists I think are necessary for good spellcasting and giving both knights and Carnos extra damage on bites. With the Scar vets CA and either of our 3 different sources of rerolling hits, the chances of hitting multiple lances and tasty bits are pretty big.
Hit them hard and fast turn one, cast Claw of Glory on your unit of 20 Knights and get your scar vet to use his CA on the same unit. Teleport them both behind enemy lines, your knights only need to hit a charge roll of 6 due to the battalion giving them 3 inches, and the battalion gives us another CP incase you roll snake eyes on said charge.
Could be absolutely devastating, and a big old mess that the enemy has to deal with, get your Wizards to set up the Slann Summoning party and provide what ever other challenges we face. Is it competitive? Maybe not, but it does look ridiculously fun.
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