Stegadon
Rikard
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Re: 8th Ed Lizardmen Rumor Army Breakdown
Saw this on warseer.
Oxyotl- Master Predator- if he did not move then shots made from the golden blowpipe of P'Toohee auto wound on a to hit roll of 5+. P'Toohee- range 12 S3 poisoned with multi shots (3)
Krog Gar- Hand of Gods has Shem's burning gaze as a bound spell power lever 3 (BOUND SPELLS FOR THE BOUND SPELL GOD). His Spear counts as a spear and all unsaved wounds count as 2 for combat res. His ward save is applied to Grymloq as well. (Grymloq does need a ward though) - seems almost like a word for word copy and paste from 7th ed with the exception of two rules.
Disciplines in order from cheapest to highest:
Reservoir of Eldritch Energy - Carry over one d6 from dispel phase to casting phase
Soul of Stone - Alter miscast table result up or down 1
Becalming Cogitation- re-rolls first failed dispel attempt in each magic phase.
Wandering Deliberations - Knows eight signature spells in addition to normally generated four
Harmonic Convergence - Channel 3 dice
The Harrowing Scrutiny - Terror
Transcendent Healing - Heal d3/d6 number of wounds
\Unfathomable Presence - MR3
Focus of Mystery - Loremaster High Magic
Higher State of Consciousness - Ethereal and Unstable
Apparently PF is more of a nerf than a bonus.
"A unit that contains one or more models with the predatory fighter rule can NOT test to restrain pursuit, unless there is a skink character within 6" of the unit."
Gor-Rok gets T6, gains immune to psychology and predatory fighter. Resilient lets him only take 1 wound against Killing blow, heroic killing blow, and mulitple wounds on a 2+. His Mace allows him to re-roll failed to hit rolls and he earns extra attacks from PF on 5s and 6s. His Shield gives him +2 to armor save and if charged- enemy models in base contact with you take dangerous terrain at -1.
Chakax is unchanged except he destroys random magic items on a 5+.
Tehenhauin is a Lv3 Beasts wizard, Poisoned attacks against him must always roll to wound. He upgrades all skinks and skink riders to have hatred to skaven for half a slave per model. has acane vassal. His tide of serpents is D6 at WS2 and S2 with poisoned attacks. He makes swarms that he joins unbreable and ignore their Squish! rule.
Saw this on warseer.
Oxyotl- Master Predator- if he did not move then shots made from the golden blowpipe of P'Toohee auto wound on a to hit roll of 5+. P'Toohee- range 12 S3 poisoned with multi shots (3)
Krog Gar- Hand of Gods has Shem's burning gaze as a bound spell power lever 3 (BOUND SPELLS FOR THE BOUND SPELL GOD). His Spear counts as a spear and all unsaved wounds count as 2 for combat res. His ward save is applied to Grymloq as well. (Grymloq does need a ward though) - seems almost like a word for word copy and paste from 7th ed with the exception of two rules.
Disciplines in order from cheapest to highest:
Reservoir of Eldritch Energy - Carry over one d6 from dispel phase to casting phase
Soul of Stone - Alter miscast table result up or down 1
Becalming Cogitation- re-rolls first failed dispel attempt in each magic phase.
Wandering Deliberations - Knows eight signature spells in addition to normally generated four
Harmonic Convergence - Channel 3 dice
The Harrowing Scrutiny - Terror
Transcendent Healing - Heal d3/d6 number of wounds
\Unfathomable Presence - MR3
Focus of Mystery - Loremaster High Magic
Higher State of Consciousness - Ethereal and Unstable
Apparently PF is more of a nerf than a bonus.
"A unit that contains one or more models with the predatory fighter rule can NOT test to restrain pursuit, unless there is a skink character within 6" of the unit."
Gor-Rok gets T6, gains immune to psychology and predatory fighter. Resilient lets him only take 1 wound against Killing blow, heroic killing blow, and mulitple wounds on a 2+. His Mace allows him to re-roll failed to hit rolls and he earns extra attacks from PF on 5s and 6s. His Shield gives him +2 to armor save and if charged- enemy models in base contact with you take dangerous terrain at -1.
Chakax is unchanged except he destroys random magic items on a 5+.
Tehenhauin is a Lv3 Beasts wizard, Poisoned attacks against him must always roll to wound. He upgrades all skinks and skink riders to have hatred to skaven for half a slave per model. has acane vassal. His tide of serpents is D6 at WS2 and S2 with poisoned attacks. He makes swarms that he joins unbreable and ignore their Squish! rule.