Fangs of Sotek Heroes Lord Kroak 320pts Stellar Tempest Saurus Astrolith Bearer - General 120pts Old and Grizzled Serpent God Dagger Skink Priest 70pts Skink Priest 70pts Skink Starpriest 120pts Hand of Glory Skink Starpriest 120 pts Tide of Serpents Units Skinks x40 240pts Bolts and shields Skinks x40 240pts Bolts and shields Skinks x10 60pts Bolts and shields Skinks x10 60pts Bolts and shields Skinks x10 60pts Bolts and shields Salamander Hunting pack x3 (12) 330pts Terradon Riders x 3 90pts Sunleech Bolas Spells Balewind Vortex 40pts Bound Burning Head 40pts Total wounds: 168 Total pts: 2000 generates ~ 4 CP per turn screens x3 hammers x3 no tarpit high mortal wound output high mobility I'm assuming the meta for the tournament will be shooting armies (this army is part of that meta) I struggle against serious tarpit armies (Fyrslayers, Pink Horrors, OSB) I'd love to know your thoughts
1) Saurus general is not worth it, IMO, d3 additional CCP from kroak is better. Alternatively, you can make a priest general with MoSR trait to use his CP for free. In most situations, this is better, because it is not random. 2) I would bring celestial harmony over tide of serpents. You have more then enough instruments to deal with hordes already. CH will let you to save some CP and good, if you plan to teleport salamanders; 3) I don't see much point in terradons without chief, even more so in just three terradons. You don't lack mobility at all. You could just take bound geminids instead; 4) If you take burning head for reroll 1's, I don't think it is really worth it. It only works good with bastiladons/salamanders. If you take it for damage, I would still drop it and something else in favour of geminids; 5) A bit too many 10 skink units to my taste. Especially, if you expect shooting meta and not fast units, that charge you turn 1. Strong list overall.
Thanks, that’s good insight, I’ll definitely try the skink priest general. I’ll swap geminids for the terradons. I do think however re roll hits of one for skinks is clutch. You just have to watch your bubble closely.
Kroak Astrolith Priest General w/MoSR Priest Starpriest Starpriest Skinks x40 Skinks x40 Skinks x10 Skinks x10 Saurus Guard x5 Salamanders x3 Balewind Geminids
With the CP you generate or with hand of glory, you can have the skinks reroll 1s pretty consistently. I would have 1 starpriest with celestial harmony and 1 with hand of glory. Kroak as general is probably the best to get summoning points with
With my experience with Burning head, I often find myself in situation, when I have to sacrifice good position in favor of getting reroll 1's. That's why I am not a huge fan of it. It works very good with bastiladons though.
Looks beastly, and i like the suggestions @Nart and @Tav made. Personally I think doubling up on skink heroes is a trap, but to each their own. IMO you should always have a general that gives you summoning points in starborne, saving 1 cp a turn is not worth losing d3 summoning point. I'll be there as well, so maybe we'll bump into each other!!