Holy! They look amazing with the gold details! I am so pleased to play with them tonight <3 <3 @DeadlyRecluse how did you achieve this kind of flame effekt? it looks really good! Nice work
Thanks! I bought that blue glaze for the Horrors' and the Tzaangors' skin. And then I thought I could try how it looks on silver. It lloks good. I have done similar effects with blue shades in the past, but the glaze looks even better.
My Bastiladon's base looked too empty with just the grass, so I added a few mushrooms (made of Greenstuff, thanks for the tutorial, @Mesandres ) and a few leftover bits from my wife's Sylvaneth box to add a bit to it.
Guess they are not halucinogenic, are they?! I mean if they were purple the case was clear... As youreyou're German, this might give you a good laugh! Looks nice btw...
Thanks! Those are modelled after regular "Wiesenchampignons" (Agaricus, quite common on european meadows, eatable and tasty, in case someone wonders), just a bit bigger. I have to check that vid out once I am home.
Caught a nasty cold which prevented me from playing yesterday. Not that good for painting either, but this afternoon I felt well enough to paint a bit. Here are some of my results: Brimstone Horrors 95% completed. I messed up the last phase of wet blending so they look less awesome than I'd want them to, but still OK. Thinking about putting a yellow glaze over them. Not sure if I should... Also added a shine effect onto the base. Looks cool IMO. Also finished the Scuttlings. Pretty happy with those.
The horrors are magnificent! Really cool looking, and the bases are awesome! The scutlings look so cool!
Thank you! Horrors are now complete! Here is a (bad) pic, I will post better ones soon. I am pretty happy how these turned out.
We also made some fly-mushrooms, wich are ernomous halluzinogenic At our modelling session we modeled arround 60-70 mushrooms with different designs. I hope it is OK, that i post some pictures with my ironjawz (just for your mushroom refferenz) I am not sure, if i made this right with the picture. Please feel free to ask questions
The next thing I want to share with y'all is this piece of terrain that @Mesandres and I created together. Again we used rolling pins, Fimo, sand, electrostatic grass, green stuff mushrooms, hard foam sheet for the base, and house paint as colors. The kettle is a spare part from the Mortis Engine and the rest is just stuff that we had lying around. The crystal and the skulls are from Greenstuffworld IIRC.
And with the same techniques I created this one: It looks a bit boring at first glance, but there is more to it! There are four of my beloved neodymium magnets on it. Two are embedded in the stoneworks and two are glued on top of the shortened toothpicks that I used as wooden poles there. To prevent the paint on them from getting damaged I added a coat of matt varnish to them. And here is what you can do with it: Add the ring and the flags along with the priest and a few Skink Handlers that everyone has lying around, and you get an Engine of the Gods, just without the Stegadon. IMO that could be fun in story games, just use the warscroll of the normal EotG just without the things related to the Stegadon and with a few wounds less perhaps. Or create your own warscroll that works similar to a war machine with the Handlers working as crew.