Cold One
Daneish
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So been looking at it a bit, why not try for some 1st/2nd turn shenanigans to use a death and shadow slann together.
Shadow steed of shadows up to the enemy flank making sure to stay within 18" of the the death mage. Pops a pit/pendulum depending on how your dice rolls went, swaps places with the death mage who lets lose with purple sun and then with the dice generated can try to cap any characters in range.
I know it is a bit dependent on the dice, forbidden rod skink anyone, and I certainly wouldn't do it in a friendly match up, but for those times when you want to crush someone before they have even really done anything so they learn to tone it down a bit. I am looking at you two hpas/hydras.
So has anyone tried it and what was it like?
Shadow steed of shadows up to the enemy flank making sure to stay within 18" of the the death mage. Pops a pit/pendulum depending on how your dice rolls went, swaps places with the death mage who lets lose with purple sun and then with the dice generated can try to cap any characters in range.
I know it is a bit dependent on the dice, forbidden rod skink anyone, and I certainly wouldn't do it in a friendly match up, but for those times when you want to crush someone before they have even really done anything so they learn to tone it down a bit. I am looking at you two hpas/hydras.
So has anyone tried it and what was it like?