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8th Ed. Best Triumph & Treachery Mercenaries for Lizzies

Discussion in 'Lizardmen Discussion' started by Zakharov, Mar 30, 2014.

  1. Qupakoco
    Skink Chief

    Qupakoco Keeper of the Dice Staff Member

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    Literal lol from that one.

    Has anyone considered the opposite? What LM troops would you bring as Mercs for a different army? I can imagine a Cowboy or a RipperCheif+Egg would be a pretty popular choice. Perhaps a Stegadon?
     
  2. Mr Phat
    Skink Chief

    Mr Phat 9th Age Army Support

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    Slann at first...then they realise that he isnt that strong anyway, especially when they wont be able to use him as BSB/general

    so my guess will be:

    Coldboys
    Terradons
    Chamleon Skinks
    Salamanders

    and the occasional Ancient Steg.
     
  3. Lizardmatt
    Troglodon

    Lizardmatt New Member

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    I'm about to join a league with allies, but with much better ally rules.
    Only core allies. Allies are -1 Ld. Allies cannot use the generals LD or the BSB re-rolls.
    Allies cannot be affected by augment spells or other buff effects, unless the buff would normally also affect enemy units.
    Characters cannot join allied units.
    Allies do not fill your core requirement.


    So I could run a pizzaros lost legion; big block of empire spearmen, but I could NOT show up with 2 cannons and a steamtank.
     

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