Temple Guard
Arsenal
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strewart said:The benefit of 4 terradons is the US. You have 8 now, and 2 must die before you go below the magic 5 US which is useful for so many things. With 3 terradons, only 1 needs to die before you go below and cannot do so many things.
This also allows for the solo terradon to get a chance to rally. If you have a unit of three, lose two of them, the and are fleeing, I am pretty sure the last guy cannot rally (below 25%), unless you have something the The Oxen Stands spell, etc.
With a unit of 4 the last solo Terradon can rally as you not below 25% but just at it.
Am I correct in this statement?