Slann
Killer Angel
Prophet of the Stars
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Well, the one on Lore of Metal was a really solid analysis.
I've NEVER used it, mostly because my armies were:
Dwarfs (no magic!)
Tomb Kings (no access to it)
Lizardmen (suboptimal choice. the only time i took something from it was when i went for wandering deliberations)
so I've never consider it as a viable lore.
I like the fact that Searing Doom can be exceptionally strong and, in the end, it's wasted only against 2 armies (beastmen and skaven), and "only" 2 spells out of 6 are poor.
So, in the end, it's not a bad lore for an all-comers list.
I've NEVER used it, mostly because my armies were:
Dwarfs (no magic!)
Tomb Kings (no access to it)
Lizardmen (suboptimal choice. the only time i took something from it was when i went for wandering deliberations)
so I've never consider it as a viable lore.
I like the fact that Searing Doom can be exceptionally strong and, in the end, it's wasted only against 2 armies (beastmen and skaven), and "only" 2 spells out of 6 are poor.
So, in the end, it's not a bad lore for an all-comers list.