Temple Guard
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Here is the scenario. The unit is skirmishing, and someone charges the unit but comes in contact with the furthest skink from the beasts (essentially a rear charge on a unit with no rear). Normally you would like up the skirmishers to meet the attacking unit to a maximum width to allow for the most people in combat. BUT! In the rules for the sally/razor is states that in combat the beast ALWAYS (yes it uses that specific work) lines up at the front with the skinks behind.
So, I have two questions on this situation:
1. Do the beasts automatically move to the head of the combat regardless of the contact point of the incoming charge?
2. If you have unit of 3 beasts + skinks, and the unit charging is small enough (say it's a lone hero), do only two of the beasts line up directly in combat with the enemy with one beast behind the lead two? or do they default go 3 beasts wide regardless of the fact you can only line up two to be in base-to-base contact?
Thanks in advance!
So, I have two questions on this situation:
1. Do the beasts automatically move to the head of the combat regardless of the contact point of the incoming charge?
2. If you have unit of 3 beasts + skinks, and the unit charging is small enough (say it's a lone hero), do only two of the beasts line up directly in combat with the enemy with one beast behind the lead two? or do they default go 3 beasts wide regardless of the fact you can only line up two to be in base-to-base contact?
Thanks in advance!