Terradon
Christopher
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I've been trying to come up with a definitive list of Command Point sources. What have I missed?
Starting Command Points (Core Rule 4.1.1) grants 1 CP to the first player to go in each round and 2 CP to the second player.
Core Rule 6.0 states that you receive 1 CP if your General is on the field at the start of the hero phase.
Core Rule 7.1, Heroic Actions, offers Heroic Leadership—one Hero needs to roll a 4+ on a single dice to receive 1 CP that only that Hero may use during that turn.
Core Rule 26.3 The Strategists Battalion Ability grants 1 extra CP at the start of the Hero Phase once per battle.
Core Rule 27.5.1. The Universal Command Trait Skilled Leader grants 1 CP at the start of the Hero Phase on a roll of 5+ on one dice.
Great Rememberer Command Trait (Slann only) grants 1 CP on a dice roll of 4+.
Mighty Warrior Command Trait (Saurus only) grants 1 CP on a dice roll of 4+.
Old and Grizzled, a Command Trait in the Fangs of Sotek army, grants 1 CP on a dice roll of 3+ if General is on the field at the start of the Hero phase.
Foresight, an ability of the Slann Starmaster, grants a 2 dice roll at the start of the hero phase, granting 1 CP for each 4+.
Impeccable Foresight, one of Lord Kroak’s abilities. As Foresight but with 3 dice rolls.
Cosmic Herald, an ability of the Skink Starseer, grants 1 CP at the start of the hero phase rolling 4+ on a dice.
Guidance from the Universal Prayer Scripture (Core Rule 27.5.4) grants 1 CP if you manage a 5 on the prayer roll.
Starting Command Points (Core Rule 4.1.1) grants 1 CP to the first player to go in each round and 2 CP to the second player.
Core Rule 6.0 states that you receive 1 CP if your General is on the field at the start of the hero phase.
Core Rule 7.1, Heroic Actions, offers Heroic Leadership—one Hero needs to roll a 4+ on a single dice to receive 1 CP that only that Hero may use during that turn.
Core Rule 26.3 The Strategists Battalion Ability grants 1 extra CP at the start of the Hero Phase once per battle.
Core Rule 27.5.1. The Universal Command Trait Skilled Leader grants 1 CP at the start of the Hero Phase on a roll of 5+ on one dice.
Great Rememberer Command Trait (Slann only) grants 1 CP on a dice roll of 4+.
Mighty Warrior Command Trait (Saurus only) grants 1 CP on a dice roll of 4+.
Old and Grizzled, a Command Trait in the Fangs of Sotek army, grants 1 CP on a dice roll of 3+ if General is on the field at the start of the Hero phase.
Foresight, an ability of the Slann Starmaster, grants a 2 dice roll at the start of the hero phase, granting 1 CP for each 4+.
Impeccable Foresight, one of Lord Kroak’s abilities. As Foresight but with 3 dice rolls.
Cosmic Herald, an ability of the Skink Starseer, grants 1 CP at the start of the hero phase rolling 4+ on a dice.
Guidance from the Universal Prayer Scripture (Core Rule 27.5.4) grants 1 CP if you manage a 5 on the prayer roll.