Temple Guard
Koriialstraz
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Don't listen to him, buy everything in fact get 2 off everything.![]()
Ah-ah, I don't have enough money to do that for now. I have to go slowly.
Don't listen to him, buy everything in fact get 2 off everything.![]()
So, my question is, what kind of defences, tactics against that kind of foe ?
Thanks, it's a good post and give me some stuff to think for my next game !Regarding defense style (so, with a different approach from the usual "kill them all"), THIS is a specific post on the matter in a tactic thread. It's outdated but the general reasoning is still valid
Judging from that older thread you linked it seems to me there are two ways of building against massive mortal wound threatsIf you have any doubt or want to discuss some idea, we can do it in this thread.![]()
Good call! It's a real tough one and he is also considering a Gryph hound which isn't funCheap units are good because you don't give precious targets to your opponent's units that deal mortal wounds, however there will always be something worth to be targeted (Slann, and so on)
A side problem in fielding many cheap units is that you may give initiative in the first round... a thing that i usually plan as a tactic, but against strikers that deal mortal wounds can be a problem.
Of course, if the SCE are set up in heaven, then to have the first turn is worth nothing, so skink spam is cool.
Thunderquake is always good, and so is shadowstrike.
One of the problems in dealing with Vanguard Raptors are the aetherwings that can be annoying, for the warning cry and the possibility to move and shield the units before your charge.
A possibility is to keep away some points in your reserve pool.
If you're playing shadowstrike, teleport your stegadon fully buffed for the charge, then summon a couple of razordons. Razors shoot the aetherwings, then you charge. Combine it with Shadowstrike and you should be good.