Slann
Scalenex
Keeper of the Indexes
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From observation, reading battle reports, and some pure theory hammer I came to the conclusion that some armies are disadvantaged in low points games.
Vampires counts can't make killy characters and can't rely on their scream attacks.
Tomb Kings are required to take a general and hierophant that
Chaos Dwarfs can't even fit in their fun Rares
Empire can't get enough buffing effects to compensate for their overpriced Core
Some armies seem to be well suited to small points game
Warriors of Chaos can field nasty Core not requiring any backup
Orcs and Goblins can make due with very cheap characters
How do LM fare in small games versus large games? We lose toad power in small games, but I think our wide array of skirmishing units lets us control the tempo of a small game with enough table space to run circles around the enemy.
Vampires counts can't make killy characters and can't rely on their scream attacks.
Tomb Kings are required to take a general and hierophant that
Chaos Dwarfs can't even fit in their fun Rares
Empire can't get enough buffing effects to compensate for their overpriced Core
Some armies seem to be well suited to small points game
Warriors of Chaos can field nasty Core not requiring any backup
Orcs and Goblins can make due with very cheap characters
How do LM fare in small games versus large games? We lose toad power in small games, but I think our wide array of skirmishing units lets us control the tempo of a small game with enough table space to run circles around the enemy.