Salamander
Eladimir
New Member
- Messages
- 801
- Likes Received
- 9
- Trophy Points
- 0
Played a 4 game 1800 warhammer tourney out of town this weekend with unfortunate results. For the most part I got smashed and ended up taking last place.
My list was
Slann - Rumination. Dispel Scroll (Lore of Light)
Scar Vet - Burning Blade, Gamblers Armour
24 Saurus (St, Mu, Scarvet)
28 Skinks/3 Krox (St,Mu)
28 Skinks/3 Krox (St,Mu)
10 Skinks w/ Blowpipes
12 Skinks w/ Javelins (Slann)
3 Terradons
2 Salamanders
Game 1 - Chaos Dwarves
Two blocks of infernal guard, 2 Flame cannons, Stone thrower missle thing, lvl 2 metal, level 2 fire
By the end of turn two I'd like 50+ troops to warmachines, flame cage had kept my only healthly block back.
Massacare loss
Game 2 - Dark Elves
5 units of 5 dark riders, 2 units shades, 2 units harpies, 2 hydras, unkillable dread prince of peg, bsb on peg dawnstone, Lvl 2 in crossbowmen
Dawn attack separated my army up so I couldn't do bubble buffs and just got picked apart by the army.
Massacare Loss
Game 3 Ogres
2 units 4 ogres, 126 Gnoblar Trappers, Stonehorn, Slaughtermaster, Firebelly, BSB Ogre
This game acutally went okay, the saurus stared down the gnoblar to whole game (4 rounds of sslamander and skinks attacks barely dented that unit) Skrox beat down the two ogre blocks and skinks/magic/terradons killed the stonehorn. Senario however awarded significant VP's to who could keep their general closer to the center.
Minor Loss
Game 4 Vampire Counts
Grave guard, ghouls, mortis engine, skeletons, ethereal swarm
Got the match up I wanted, Skinks vs grave guard, saurus vs ghouls with some buff won the combats and took a massacare win to end the tourney.
I thought I had a pretty optimized list but since the tourney (I found out after) is styled after har'boyz no comp bring dirty lists I probably should of played nastier,
The tourney winner was a LIzardmen player who brought 40 saurus, 30 TG, EotG, Slann. The 3 unit massive point denial armies seemed to do best.
My list was
Slann - Rumination. Dispel Scroll (Lore of Light)
Scar Vet - Burning Blade, Gamblers Armour
24 Saurus (St, Mu, Scarvet)
28 Skinks/3 Krox (St,Mu)
28 Skinks/3 Krox (St,Mu)
10 Skinks w/ Blowpipes
12 Skinks w/ Javelins (Slann)
3 Terradons
2 Salamanders
Game 1 - Chaos Dwarves
Two blocks of infernal guard, 2 Flame cannons, Stone thrower missle thing, lvl 2 metal, level 2 fire
By the end of turn two I'd like 50+ troops to warmachines, flame cage had kept my only healthly block back.
Massacare loss
Game 2 - Dark Elves
5 units of 5 dark riders, 2 units shades, 2 units harpies, 2 hydras, unkillable dread prince of peg, bsb on peg dawnstone, Lvl 2 in crossbowmen
Dawn attack separated my army up so I couldn't do bubble buffs and just got picked apart by the army.
Massacare Loss
Game 3 Ogres
2 units 4 ogres, 126 Gnoblar Trappers, Stonehorn, Slaughtermaster, Firebelly, BSB Ogre
This game acutally went okay, the saurus stared down the gnoblar to whole game (4 rounds of sslamander and skinks attacks barely dented that unit) Skrox beat down the two ogre blocks and skinks/magic/terradons killed the stonehorn. Senario however awarded significant VP's to who could keep their general closer to the center.
Minor Loss
Game 4 Vampire Counts
Grave guard, ghouls, mortis engine, skeletons, ethereal swarm
Got the match up I wanted, Skinks vs grave guard, saurus vs ghouls with some buff won the combats and took a massacare win to end the tourney.
I thought I had a pretty optimized list but since the tourney (I found out after) is styled after har'boyz no comp bring dirty lists I probably should of played nastier,
The tourney winner was a LIzardmen player who brought 40 saurus, 30 TG, EotG, Slann. The 3 unit massive point denial armies seemed to do best.