Hey folks
1) EOTG: As this is a spell I assume it can be used in combat. The book says it targets all enemy units withing 4D6". I was wondering whether that includes units in combat (also the one stegadon is fighting)?
2) Can a skink chief on a terradon / ripperdactyl join a unit of terradon/ripper riders? and if so, does he get to do rock throw or a bonus to toad special rules?
3) Single model units like Stegadon and Bastiladon reforms. Say a unit of warriors ends up behind my stegadon and it's my turn. I understand that you cannot charge if the unit isn't within your forward arch. But as no musician is involved, a swift reform cannot be made either. So am I wrong in thinking that I cannot charge them that turn and should either try and get away or reform to face them?
1) EOTG: As this is a spell I assume it can be used in combat. The book says it targets all enemy units withing 4D6". I was wondering whether that includes units in combat (also the one stegadon is fighting)?
2) Can a skink chief on a terradon / ripperdactyl join a unit of terradon/ripper riders? and if so, does he get to do rock throw or a bonus to toad special rules?
3) Single model units like Stegadon and Bastiladon reforms. Say a unit of warriors ends up behind my stegadon and it's my turn. I understand that you cannot charge if the unit isn't within your forward arch. But as no musician is involved, a swift reform cannot be made either. So am I wrong in thinking that I cannot charge them that turn and should either try and get away or reform to face them?