...no wonder all the serious WFB players anywhere near me went KoW and didn't look back.
Same philosophy as modeling a 3 foot long spear and using it to get a level 1 charge off. You have to pay for the movement of the spear. It's so ridiculously stupid to measure from parts of the model


I can only agree ^ with this....it seems absurd to me and also against the confirmed FAQ published only 2 months ago that a unit of say four legged cats can assault my airborne frigate...
That was fascinating.So movement, as written, is done from parts of the model. in the picture below the tip of the spear is used. so no part of the model can move more than the movement characteristic. as shown below.
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Now for the really really stupid one. In this example, it's to show that the movement with a ridiculous model is the same. In this case, the carnosaur has a spear that is 2.5ft long and how he must move. If you measure from the spear tip, the model cannot move at all and can just rotate.
This is why measuring from base to base is so much better.
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Space Marines have SAMs in 40K.Has anyone checked out the new 40K rules on flying? It would appear that AoS was used as a kind of testing gound. In 40K flying means melee cannot attack you, but you cannot block or contest areas of the map - to do this you must go into "hover" mode. It strikes me that people play AoS as if the units are always in "hover" mode.
According to the official FAQ vertical movement is free for flying models, "the vertical distance is not included when working out how far they have moved" Page 3.
The rules also allow you to proxy where your base is, for example when climbing (page 3 of FAQ). Thus if your melee ground model is 8 inches up a cliff I can't attack it, measuring base to base, since the base is proxied 8 inches into the air. In the same way, a flying unit can proxy its base to be also be in the air.
However, for a flying melee unit to attack it must get to within 1 inch - it must therefore descend and make itself vulnerable to melee attacks from the opponent during the combat phase. If I have a ranged flying unit, it seems absurd to me and also against the confirmed FAQ published only 2 months ago that a unit of say four legged cats can assault my airborne frigate!
If a player chooses to keep airborne units out of melee range that should be fine. The winner is still the person that can claim objectives. It would be difficult to claim objectives while remaining totally ariborne.
The rules in discussion here would just make the game more complicated imo. And by more complicated I do not mean more interesting. I mean boring rules getting in the way of the flow and introducing lots of discussion of what flew, when and how high![]()
I did write a short story where certain Kroxigors had the equivalent of Bazookas......rummages through my 40k bits) Dinosaurs with guns? Why not?