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KoW Gekkotoah

In my experience, the poor Melee and dreadful defence of Ghekkotah keeps them from being good as anything except a not-particularly cheap distraction/objective runner. The large number of attacks means they can make an impact against soft targets, but they bounce right off anything with a decent defence, and a hindered charge penalty sidelines them completely. Defensively, the combination of defence 3+ *and* a dreadful nerve of 12/14 for a regiment means they are beyond simply fragile-any attack, however small, is a serious threat.
Overall, they are a support unit, not a serious fighter, and that means they only do well when they have stronger units to support.
 
In my experience, the poor Melee and dreadful defence of Ghekkotah keeps them from being good as anything except a not-particularly cheap distraction/objective runner. The large number of attacks means they can make an impact against soft targets, but they bounce right off anything with a decent defence, and a hindered charge penalty sidelines them completely. Defensively, the combination of defence 3+ *and* a dreadful nerve of 12/14 for a regiment means they are beyond simply fragile-any attack, however small, is a serious threat.
Overall, they are a support unit, not a serious fighter, and that means they only do well when they have stronger units to support.
so regiments as chaff in front of units of sallies, to keep unlocks rolling?
 
I only use them as chaff, and only in troop size to keep them as cheap as possible. If they get a flank they can do some damage, but at 70 points I don't expect them to. I am generally not concerned with unlocks, as I tend to bring enough hordes of Primes, Fire Elementals and (occasionally) Ancients on Rhinosaurs. If unlocks are a problem then I guess paying an extra 30 point to bring the Ghekkotah up to regiment size wouldn't be that bad.

I would not, however, try to go MSU with the Salamander army.
 
Once their attacks are bumped to 40 a horde of ghekkos with hammer of immesurable force is something i want to try. 40 attacks hitting on 5's and wounding on 4's rerolling 1's is not bad
 
Once their attacks are bumped to 40 a horde of ghekkos with hammer of immesurable force is something i want to try. 40 attacks hitting on 5's and wounding on 4's rerolling 1's is not bad
At the very least it's a load of dice to throw
 
I use Ghekkotah in two sizes, troops as chaff and flankers (maybe even objective grabbers) and a Horde with the hammer for some VERY reliable damage output against anything.

But using them as MSU? Not sure, it might work but it's not my style
 
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