1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. This is just a notice to inform you that we will move the forum to a new server sometime during the next few weeks. The actual process should not last more than a few hours; during this process, we will disable replying and creating new posts. As soon as we know the date for the transfer, we will update with more information.
    Dismiss Notice

AoS General's Handbook MKII Early Look!

Discussion in 'Seraphon Discussion' started by InfamousBeany, Feb 7, 2017.

  1. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

    Messages:
    12,249
    Likes Received:
    20,160
    Trophy Points:
    113
    Absolutely agree. One of my main reasons not to start that army is that I don't get what all the different units are there for and most look the same so I constantly mix them up.
     
    Bowser likes this.
  2. Canas
    Slann

    Canas Ninth Spawning

    Messages:
    7,051
    Likes Received:
    10,695
    Trophy Points:
    113
    As far as I can tell they are fairly clear variations, though some seem like they should just be different loadouts and not completly different units (e.g. the 3 different paladins seem like they should just be paladins with X like we have saurus guards with spears and ones with clubs). But even if you do take that into account the have rather a massive roster :S Not to mention a powerfull and well rounded one. The only thing they don't have as far as I can tell is wizards, and maybe artillery. But who needs artillery when you have a freaking dragon that can rain stars on top of any enemy on the field it wishes to....
     
    Solabar, tom ndege and Bowser like this.

Share This Page