Wow, this went in a direction I didn't expect. Sorry about that. The initial reason I mentiond it was from a post in that topic that didn't seem to be noticed, but one I will not quote here because this is a different topic entirely, and if it comes up, my store usually calls for a ruling or roll off on it. Right now I am leaning for the regular Steg, because with the War-Spear it costs only 10pts more than the Ancient on it's own, and I'm sure I can find a use for those points elsewhere.
hmm i think it is quite usefull to go with an ancient and warpsear. that extra S is devastating. S5 lacks sometimes becouse of many T4 or 2+( or better) save thingies. S6 can actually hurt other big things and elite units like chaos knights, hydras, black orcs etc...
If you are going for the War-Spear, an Ancient is a MUST! Statistically you get 8 hits when using the War-Spear. 8 S6 hits is MUCH better than 8 S5 hits, I can promise you.
And with only 40 points difference! Here. They're super small (the smallest at 1/8'' diameter) and super strong (the weakest at .3kg).
You can get them pretty cheap on ebay, too. I have bought like 60 for under 10 euros. I have already made 3 fully magnetized carnifexes and a hive tyrant with them, and i am more than satisfied with the results.
I have not had good luck with magnets, they usually end up glued to my finger tip, or glued the wrong way around. And the size these would have to be is just so ludicrously small I can't see this being practical for me. I'm just going to wait till my store gets another Stegadon, I bought the only two they had in stock, and build one of each.
well i don't have a clue for the giant bow, but surely you could say for the a mount of shots, say one dice is for the character firing and the other a normal skin crew member???
But doesn't the initiative not matter if you get the charge? In that case I would think the +S would be better, but an extra attack is always nice. There's also points to consider.