• The forum software have been upgraded to the latest version.

    If you notice anything that looks off, or does not work, please let us know.

    For more information, click here.

GW News: LAS VEGAS OPEN 2025

So some stuff about the Deepkin popped up
https://www.warhammer-community.com/2018/04/08/who-are-the-idoneth-deepkin/

Looks like sniping heroes will be hard. As you have to target the closest unit with missile weapons.
... I can't understand why the game designers stick to this (in my opinion) really STUPID idea to give the new armies these cyclic abilities.
They may be thematic or whatever, but I hate those because:
- they are another layer of complexity/things to remember (or read every turn)
- they turn your army in the most predictable and boring thing ever. Now we know that every time we will face everyone playing every kind of Idoneth army the first turn every enemy unit will be in cover, the second turn every unit can run and charge/shoot, and so on...
How boring!!!

To me, there's nothing more boring than knowing how my enemy will behave every single turn. :grumpy:
 
... I can't understand why the game designers stick to this (in my opinion) really STUPID idea to give the new armies these cyclic abilities.
They may be thematic or whatever, but I hate those because:
- they are another layer of complexity/things to remember (or read every turn)
- they turn your army in the most predictable and boring thing ever. Now we know that every time we will face everyone playing every kind of Idoneth army the first turn every enemy unit will be in cover, the second turn every unit can run and charge/shoot, and so on...
How boring!!!

To me, there's nothing more boring than knowing how my enemy will behave every single turn. :grumpy:
Ive played 15 game now of 8th and that is ONE of the reasons i dont like that version of the game...by turn three i can predic each move and call it with 99% success rate. Hell last two games i wrote my opponents moves down and handed them the folded paper. Asking them t read it after the game...
 
... I can't understand why the game designers stick to this (in my opinion) really STUPID idea to give the new armies these cyclic abilities.
They may be thematic or whatever, but I hate those because:
- they are another layer of complexity/things to remember (or read every turn)
- they turn your army in the most predictable and boring thing ever. Now we know that every time we will face everyone playing every kind of Idoneth army the first turn every enemy unit will be in cover, the second turn every unit can run and charge/shoot, and so on...
How boring!!!

To me, there's nothing more boring than knowing how my enemy will behave every single turn. :grumpy:

Nurgle at least can (IIRC from what I read about the battletome) change the cyclic thing a bit to prevent that kind of boring effect. I wonder if the sea aelves will be able to do that.
 
New info. Preorders incoming:

The wait is almost over – next weekend, the Idoneth Deepkin are finally available to pre-order with a deluge of new releases.

Namarti Thralls are the core of Idoneth Deepkin armies, combining the aesthetic of aelven models of the past with some sinister twists suggesting their dark origins. Elegant armour plating and weapons clash with brutal iron collars and their half-soul rune – a mark of their low status. Look closely, and you’ll notice that each is designed to appear to be fighting underwater, cloths and tassels drifting eerily in the currents of the ethersea. It says a lot about the Idoneth Deepkin as a whole that even their Battleline infantry are so intricately designed!

GWPreview-Apr08-NamartiThralls01me.jpg


Lotann, Warden of the Soul Ledgers, on the other hand, is designed to appear regal and powerful, wearing ceremonial robes and armour rather than the functional garments used by the Namarti. Our favourite detail of this miniature is the Ochtar, a familiar that protects Lotann on the battlefield. We’re sure you haven’t missed the knife and the club wielded by this eight-legged guardian, but if you look closely, and you’ll notice he’s also carrying an inkwell and a scroll!

GWPreview-Apr08-Lotann02hs.jpg


The Eidolon of Mathlann is one of Warhammer’s most ambitious models ever – a kit that could only exist thanks to cutting-edge miniatures design and the latest casting technology.From the crashing wave of water upon which the Eidolon rises to subtle detail across its armour, this model is the perfect addition to any Idoneth Deepkin collection. What’s more, the Eidolon of Mathlann is a treat for builders, too – you’ll be able to construct the melee-oriented Aspect of the Storm or the magic-wielding Aspect of the Sea, while the kit is packed with fish and other oceanic life to decorate your base or add to other models in the range.

GWPreview-Apr08-EidolonAspectOfTheSea03pp.jpg


When the Idoneth Deepkin fight, they appear to be underwater even if they’re several miles inland. On a small scale, this can be seen by the shoals of fish that accompany many models, while on a larger one, the battlefield itself begins to warp and change. The Etheric Vortex: Gloomtide Shipwreck allows you to represent this on your tabletop. You can use yours to bolster the abilities of nearby Idoneth Deepkin or simply as thematic scatter terrain – perhaps you could combine yours with the treasure chests found in the Azyrite Ruins set to build some appropriately nautical scenarios for your Idoneth Deepkin…


GWPreview-Apr08-GloomtideShipwreck05tg.jpg

You’ll be able to download the warscrolls for these models for free very soon – but to unlock their full potential, you’ll want to pick up Battletome: Idoneth Deepkin – your guide to Warhammer Age of Sigmar’s newest faction. This battletome is absolutely packed with content, from powerful new magical spells to rules for customising your collection around one of several distinct enclaves. It’s not just about rules, either – this battletome contains the hidden history of the Idoneth Deepkin, from their tragic origins to their strange culture and their discovery by Nagash. We’ll be previewing the battletome in detail over the coming weeks, so keep your eyes on Warhammer Community! Meanwhile, if you’re looking for a great way to reference your warscrolls mid-game, a new set of Warscroll Cards is coming, containing easy-reference sheets for all your units, tokens to track effects and more.

GWPreview-Apr08-DeepkinBattletome06da.jpg

There are also warscroll cards, 2 new paints and themed dice
 
gwpreview-apr08-lotann02hs-jpg.41981
That octopus is pretty cool Love all the weird items it is holding. A useful little friend!
 
Back
Top