• The forum software have been upgraded to the latest version.

    If you notice anything that looks off, or does not work, please let us know.

    For more information, click here.

GW News: LAS VEGAS OPEN 2025

Yeah, the guy by itself is not bad and the spirit thing is cool. The chair ruins it all beyond salvation.
just cut of the legs and make it a floating throne if your going to try to mimic the masters at least do it right
 
So how many of you guys are actually going to buy any of these Bonereaper models?
 
So how many of you guys are actually going to buy any of these Bonereaper models?

I have had thoughts of plans to convert some of them into something more Tomb-King oriented (as I was disappointed that GW have focused on aligning them with the End Times undead aesthetic rather than giving them more Egyptian cues), but given that I've still got so much to make and do for my existing Fantasy projects alongside Fyreslayers for AoS (yes Fyreslayers are still better in my book), and organising my Skaven and Night Goblins into AoS Skaven and Gloomspite Gitz armies so that they can be used in AoS as well as Fantasy, AND my historical projects in 28mm and 20mm, I think at best it's unlikely that I'll ever get any Ossiarch, especially if GW are going to rack the prices up on them (which they probably will given that they're going to be an elite army).
 
On a completly different topic, 40K has mines that can be used for area of denial and given how it's represented here I'm guessing it's a shiny new mechanic. I would love to have that in AoS. What do you lot think?

So how many of you guys are actually going to buy any of these Bonereaper models?
I don't think there's a single model in there that I liked so guess not. Both for the army as a whole and the individual models.

Maybe if they end up having a cool playstyle I'l be forced to rethink that decision.
 
On a completly different topic, 40K has mines that can be used for area of denial and given how it's represented here I'm guessing it's a shiny new mechanic. I would love to have that in AoS. What do you lot think?

Minefields as a mechanic have flickered in and out of 40K as custom campaign rules since 5th Edition, but this is the first instance where it has been used as the official mechanic for a specific unit. Interesting concept, just wish it had been thought of in a superior edition (i.e. any edition before 7th).

I think the only instance in which it would work well as a mechanic in AoS is for a Kharadron unit, as they already have stuff like Skymines. However for less technologically advanced factions (which is pretty much all the others) it just wouldn't work, visually or lore-wise.
 
So how many of you guys are actually going to buy any of these Bonereaper models?
I might pick up a set of the Immortis guard since i really enjoy how they look.

ImmortisOnWhite-WC1.jpg


I just hope they won't be too expensive.
 
Those are among my favorites as well.
Although I'd still kitbash them I think, removing a few elements I don't like.

I would too. I'd personally swap the heads for something more animalian and add some more Egyptian elements, either greenstuffed or shaped from spare sprue bits, to make them look like a good set of Ushabti, and paint them in a stone colour scheme, otherwise they don't look too bad.

However, given that they look like an elite set of Monstrous Infantry, I wouldn't be surprised if GW priced them above the £40 mark, knowing that they priced the plastic Stone Trolls at £35 and these look to be more elite than Stone Trolls. That's the main thing that would change my current view and put me off these completely.
 
Minefields as a mechanic have flickered in and out of 40K as custom campaign rules since 5th Edition, but this is the first instance where it has been used as the official mechanic for a specific unit. Interesting concept, just wish it had been thought of in a superior edition (i.e. any edition before 7th).

I think the only instance in which it would work well as a mechanic in AoS is for a Kharadron unit, as they already have stuff like Skymines. However for less technologically advanced factions (which is pretty much all the others) it just wouldn't work, visually or lore-wise.
Well we can always fluff the mines to be something else to make it fit with other factions. For example it seems like a cool mechanic for an endless spell. And of course you can make up similar mechanics, like archers putting up stakes, or someone digging pitfalls.

Mostly just curious about the mechanic as a whole. It's can work as a counter to some of the more mobile factions and turn down the power of certain deathstars or monsters if they have to charge through a minefield. How did it work in 40K mechanicwise? Was it impactfull? Or mostly irrelevant?
 
Maybe the pelvic bones on their hats could go.
Yeah, the headgear is one of the examples where they just overdid it.
Side note: that's a pet peeve of mine with GW, they do that very often.
 
Back
Top