There was never ending hunger!
As for freezing... those Ogres have a lot of insulation (fat).
Meh, still seems weird in this particular situation. Those others feel more like they'd actually work together better.I think the beastclaw raiders with the everwinter lore will become a subfaction like the various stormchambers, freecities, warclans etc.
They simply forget them in the thing I linked earlier. They now have the pictures there as well. They look decent, though weirdly lacking in bones for a faction that so far was all about the bones.I found a leak of the endless spells the Ossiarchs will have
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The big halv snake skeleton would make for some great conversions.
I think it makes much more sense to have all the Ogres back together within a single faction.Meh, still seems weird in this particular situation. Those others feel more like they'd actually work together better.
I think it makes much more sense to have all the Ogres back together within a single faction.
mm, if they change up the lore a bit it would be fine. I do hope they do that. Apart from the werid diverigent lore combining them makes perfect sense.It does given that all the miniatures currently around had originally been designed to be in a single faction (Ogre Kingdoms), but with reference to @Canas's point, given that GW changed the lore of some of the Ogres (those in the Beastclaw Raiders subfaction) but are now going to reunite that subfaction with the other one that always preserved the essentials of the original Ogre lore, won't the lore for the combined Ogre Mawtribes faction now be a bit more disjointed than the original Ogre Kingdoms lore?
I don't know, perhaps GW will make some effort to reintegrate them together (indeed I hope so). As you say it makes more sense for them to be brought back together, not just because of the original Ogre Kingdoms army in Fantasy, but it also fits with the combined Goblin and later combined Orc factions in the Destruction Grand Alliance (Destruction creatures of the same species but different backgrounds banding together to backstab/bash/eat everyone else). I just hope that GW do manage to bridge the lore gap that currently exists between the two subfactions like they did with the Ironjawz and Bonesplitterz for Orc Warclans.
But.... if they become Darkoath that would remove the funny name. Nurgle and Slaanesh dig StDs.slaves to darkness should become the darkoath I guess.
But yeah, they've updated most things now.
If I see that correctly there are only 3 Battletomes that are still from AoS 1.0 and have not been updated for 2.0 yet: Seraphon, Kharadron Overlords and Disciples of Tzeentch.
Nagash effectivly has 10 tomes anyway since all undeath subfactions are Nagash so they can wait...I just noticed that technically the Nurgle and Legions of Nagash books as well as those of KO, IDK, DoK and Khorne predate second edition of AoS, but the writers have said multiple times that starting with Nurgle they they wrote the rules with 2.0 already in mind.
That is also reflected in the visual style of the Battletomes (new logo and so on).
If I see that correctly there are only 3 Battletomes that are still from AoS 1.0 and have not been updated for 2.0 yet: Seraphon, Kharadron Overlords and Disciples of Tzeentch.
Aside from their initial release I don't think they've really gotten anything. They got a shadespire warband I guess. And they're feature fairly frequently in the fluff as they are traders and mercenaries, so they're easy to insert.I hadn't realized that Kharadron Overlords were so neglected. I think they are among the cooler AoS factions.
That's a shame. They are a pretty unique and cool looking faction.Aside from their initial release I don't think they've really gotten anything.
If I remember correctly they were super powerfull for a short while being able to outshoot basicly everything. But after a while the introduction of look out sir & the new factions being superfast (and thus immeadiatly in their gunline to rip them apart) indirectly nerfed them. Also they're one of the few factions without a significant magic presence so the malign portent rules caused them to fall behind as well. Overall I think they don't do super well on tournaments currently.That's a shame. They are a pretty unique and cool looking faction.
Just curious, are they even competitive in the AoS landscape? Are they near the top or bottom?
Because they are not elite and stuff?Also, why is there like no focus on the ogers? It's weird, a new tome and barely any announcements.
They are also quite interesting Lore-wise.That's a shame. They are a pretty unique and cool looking faction.
Just curious, are they even competitive in the AoS landscape? Are they near the top or bottom?
They're immune to battleshock cuz they're super elite and stuff. Why the battleshock-phase is still a thing at this point is anyones guess.