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Putzfrau
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I know this might be a controversial opinion, but I actually think dwarves have more options than the lizardmen for a competitive build.
The book actually has decent internal balance, and while your traditional "gunline" is still effective, so are other builds.
They are still slow and blocky, but there is incentive to charge and in turns 3,4,5 you'll actually be fighting combats, which is something competitive lizardmen lists rarely do. Their core is actually extremely good and well costed.
War machines play a pretty significant role in any dwarf army, but the new book is surprisingly mobile (for a dwarf list) and offers far more variety than the last. I think GW actually did a fantastic job turning a rubbish, boring to play and play against army into something fairly dynamic while still maintaining it's flavor.
However, even with that said dwarves still are never going to have a magic phase, and their obvious lack of monsters is a problem the lizardmen don't have. And if we're talking about overall options (not merely competitive ones) the lizardmen certainly have more variety. Monsters, combat troops, skirmishing chaff troops, choppy lords, magic, shooting, flying.
Lizardmen have a decent range of options, it just boils down to many of them being extremely subpar in any type of competitive type atmosphere.
The book actually has decent internal balance, and while your traditional "gunline" is still effective, so are other builds.
They are still slow and blocky, but there is incentive to charge and in turns 3,4,5 you'll actually be fighting combats, which is something competitive lizardmen lists rarely do. Their core is actually extremely good and well costed.
War machines play a pretty significant role in any dwarf army, but the new book is surprisingly mobile (for a dwarf list) and offers far more variety than the last. I think GW actually did a fantastic job turning a rubbish, boring to play and play against army into something fairly dynamic while still maintaining it's flavor.
However, even with that said dwarves still are never going to have a magic phase, and their obvious lack of monsters is a problem the lizardmen don't have. And if we're talking about overall options (not merely competitive ones) the lizardmen certainly have more variety. Monsters, combat troops, skirmishing chaff troops, choppy lords, magic, shooting, flying.
Lizardmen have a decent range of options, it just boils down to many of them being extremely subpar in any type of competitive type atmosphere.