Hello everyone,
I just started playing seraphon and I am planning to play 750pts games at the beginning.
But I want big Dinos on the battle field.
So here is a list I came up with after thinking it through :
Gratesnif - Allegiance: Seraphon
LEADERS
Engine of the Gods (240)
- General
- Command Trait : Master of Star Rituals
- Artefact : Coronal Shield
UNITS
5 x Saurus Knights (80)
- Blades
5 x Saurus Knights (80)
- Blades
3 x Ripperdactyl Riders (140)
BEHEMOTHS
Stegadon (200)
- Weapon : Sunfire Throwers
TOTAL: 740/750 EXTRA COMMAND POINTS: 0 WOUNDS: 49
LEADERS: 1/4 BATTLELINES: 2 (2+) BEHEMOTHS: 2/2 ARTILLERY: 0/2
ARTEFACTS: 1/1 ALLIES: 0/200
The saurus Knights are there to take the objectives quickly
The army is missing a Spellcaster, so the ripperdactyls are there to make sure the enemy won't keep one long. But first, I wanted to put a kroxigor unit to replace those guys, what do you think?
I do not need to comment on the need for the 2 stegadons...
Do you think this list has any chance?
I just started playing seraphon and I am planning to play 750pts games at the beginning.
But I want big Dinos on the battle field.
So here is a list I came up with after thinking it through :
Gratesnif - Allegiance: Seraphon
LEADERS
Engine of the Gods (240)
- General
- Command Trait : Master of Star Rituals
- Artefact : Coronal Shield
UNITS
5 x Saurus Knights (80)
- Blades
5 x Saurus Knights (80)
- Blades
3 x Ripperdactyl Riders (140)
BEHEMOTHS
Stegadon (200)
- Weapon : Sunfire Throwers
TOTAL: 740/750 EXTRA COMMAND POINTS: 0 WOUNDS: 49
LEADERS: 1/4 BATTLELINES: 2 (2+) BEHEMOTHS: 2/2 ARTILLERY: 0/2
ARTEFACTS: 1/1 ALLIES: 0/200
The saurus Knights are there to take the objectives quickly
The army is missing a Spellcaster, so the ripperdactyls are there to make sure the enemy won't keep one long. But first, I wanted to put a kroxigor unit to replace those guys, what do you think?
I do not need to comment on the need for the 2 stegadons...
Do you think this list has any chance?