Sorry if this is a noob question but....
With any character being so expensive, I can't help but to think wouldn't a massive flock of cheap unit always be a better choice instead?
For example, a Krox costs 55 points, that is 11 skinks. With only 3 wounds, I am pretty sure 11 skinks would easily shoot it to death.
For some more expensive characters worthing hundreds of points, and say, 5 wounds.... wouldn't it be easily shot to death by a bunch of cheap skinks?
Say saurus old blood..... 145 points, with default 4+ AS. With 145 points you can field 29 skinks. 1/6 of 29 shots is roughly 5 hits. Five hits and 50% chance for armor save, meaning statically you will land a solid 2.5 WOUNDS on the old blood, every round. Well the scar vet only has 3 wounds.....
Some characters are so expensive that each wound they take would be as good as eating away hundreds of points.
Which brings me to a funny idea, wouldn't an army of 100% core, in fact, 100% skinks, just shoot everything to death?
In a 2000 points army you can have 400 skinks.... 400 shots every round, isn't that shear amount enough (and in fact an efficient way ) to take out most of the expensive characters that usually have 3 to 5 wounds??
Of course, it wouldn't be as fun to play with an awesome lizardmen army with beautifully painted models
With any character being so expensive, I can't help but to think wouldn't a massive flock of cheap unit always be a better choice instead?
For example, a Krox costs 55 points, that is 11 skinks. With only 3 wounds, I am pretty sure 11 skinks would easily shoot it to death.
For some more expensive characters worthing hundreds of points, and say, 5 wounds.... wouldn't it be easily shot to death by a bunch of cheap skinks?
Say saurus old blood..... 145 points, with default 4+ AS. With 145 points you can field 29 skinks. 1/6 of 29 shots is roughly 5 hits. Five hits and 50% chance for armor save, meaning statically you will land a solid 2.5 WOUNDS on the old blood, every round. Well the scar vet only has 3 wounds.....
Some characters are so expensive that each wound they take would be as good as eating away hundreds of points.
Which brings me to a funny idea, wouldn't an army of 100% core, in fact, 100% skinks, just shoot everything to death?
In a 2000 points army you can have 400 skinks.... 400 shots every round, isn't that shear amount enough (and in fact an efficient way ) to take out most of the expensive characters that usually have 3 to 5 wounds??
Of course, it wouldn't be as fun to play with an awesome lizardmen army with beautifully painted models