9. If you’re feeling fancy, add a very tiny dot of a lighter colour into the centre of the eye. Not necessary, but like the second drybrush to add a different colour, it helps to add more easy detail which elevates your model above a basic paint job.
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10. Add a very thin line of black onto the pupil, going from top to bottom for a reptilian look. Don’t worry about going over the skin above or below, as long as your base colour is dark enough you won’t notice it, but try to avoid it being too thick and covering your eye colour(s). If this step feels too tricky, don’t do it - I also like lizardmen without pupils for a more hypnotised/feral/spooky look.
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11. Contrast paint all the white areas you’ve got left - armour, bracelets, weapon detail, tail spikes etc. If you use a suitably pale contrast paint like I did, it’s very forgiving and you really won’t notice any spill over onto the skin or base weapon colour.
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12. Stick on the shield. I did the shield in exactly the same way as the warrior - main colour contrast, drybrush (I did just the top/rear edge for a bit of a fade effect) touch up white, add detail colour contrast. You can see I forgot to touch up the large spike on the back of the shield, so it’s still got some blue from the drybrush. Lizardmen are organic, so it’s not too much of a concern and it’s just an infantry warrior so it won’t be noticed much. If it was a character I would probably worry about it more.
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13. At this point I snipped the model from the base and stuck it to a base I had batch finished previously (a layer of Milliput, textured roller, spray undercoated and contrast paint). Models need to be on a finished base to look finished. An unfinished base can ruin a well painted model, a good base can make a mediocre model look great. If you’re doing rank n file (WHFB, AoK etc) you will need to make sure they line up on their bases, if you’re doing round bases for AoS this is less important.
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Repeat x 39 times for a huge horde of terrifying scaled muscle with sharp teeth and heavy clubs.
I suggest doing them in batches of 5-10 models (6 at a time if you’re doing the SC box). Doing each stage for each model in the batch before moving on. Depending on how quickly you work, your paint from the previous stage will be dry by the time you come on to the next job for each model.
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As I say, this technique is pretty much what I’ve used for everything in the army so far.