Saurus
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I do not have army lists, as this game was played over a week ago. Also, forgive any mistakes that may appear in Battle Chronicler, this is my first time using this program, and I quite like it.
This was also the VC player's first time playing VC, and it did not help that he was using my VC tourney list from a few weeks ago, so I knew it inside and out. He was considering buying the army from me, and even though I tabled him, he still did, what a good sport!
DEPLOYMENT:

As you can see, fairly simple battle line formation, I had my Slann(life) in the TG, and he had several vampires and necros spread out across each of his units.
I won deployment and first turn.

I moved up my Sally and Skinks, shuffled Saurus and TG.
Magic phase gave me 12 dice, which I casted all the buffs and augments I could, with him failing to dispell everything. Shooting gave me a few kills on zombies from Skirmishers.

He shuffles forward, only able to march on the right-hand side, due to his general being in the block of Ghouls. He rolls double 1s for magic, and nothing happens.

I charge my Cav into his varghulf, and rest of my blocks shuffle a little bit. I'm not concerned with his ability to ping my guys from distance, as he didn't roll Gaze of Nagash (2d6 S4 hits) on his magic.
Magic was uneventful, killed a few zombies with Dwellers, and augmented the rest of my guys.
Shooting saw a few more zombies killed, nothing from the Sally.
Cav wipe the floor against the Varghulf and overrun into Grave guard (shown on next slide)

Varghulf on the right side charges into my Saurus block, rest of his forces shuffle slowly, finally starting to bridge the gap and getting his zombies into charge distance. His vargulf manages to stomp a saurus, leaving it with only 1 wound remaining from combat resolution, while my Cav munch on Grave Guard, killing the whole unit through combat resolution (gotta love using unstable against the enemy!)

Cav charge into the side block of Zombies, Temple Guard shuffle forward, not wanting to overcommit.
Shooting saw little to no wounds, salamander did nothing the whole game, not seeing what everyone is going crazy about with them, only ever did 1 wound out of 6 games, maybe i'm using them wrong?
Cav destroy zombies, overrun into next block and also destroy (again, got that on the wrong slide)

His zombies charge into my TG, and his ghould charge my Saurus. Magic has remained uneventful, as I dispel his every attempt to Nehek, and I continue to augment my troops. We actually forgot to Proc shield of thorns about three times, but wouldn't have changed the game at all.

Cav charges into side of that zombie block, they win that fight, Cav and TG combat reform, as I can't fit the movement trays past eachother to get the side charge in. We shook hands and he walked away from the table at this point.
It was great game, and I was rolling very well on my magic phases to shut him down during his. He was only able to get one good nehek off the whole game, but was out of position to resurrect massive numbers of troops. My Cav did their job astoundingly well, destroying many large blocks of his chaff troops. They definitely got hte MVP award for this game.
If anyone sees any issues, I would love if you pointed them out, as I'm still finetuning battle chronicler.
This was also the VC player's first time playing VC, and it did not help that he was using my VC tourney list from a few weeks ago, so I knew it inside and out. He was considering buying the army from me, and even though I tabled him, he still did, what a good sport!
DEPLOYMENT:

As you can see, fairly simple battle line formation, I had my Slann(life) in the TG, and he had several vampires and necros spread out across each of his units.
I won deployment and first turn.

I moved up my Sally and Skinks, shuffled Saurus and TG.
Magic phase gave me 12 dice, which I casted all the buffs and augments I could, with him failing to dispell everything. Shooting gave me a few kills on zombies from Skirmishers.

He shuffles forward, only able to march on the right-hand side, due to his general being in the block of Ghouls. He rolls double 1s for magic, and nothing happens.

I charge my Cav into his varghulf, and rest of my blocks shuffle a little bit. I'm not concerned with his ability to ping my guys from distance, as he didn't roll Gaze of Nagash (2d6 S4 hits) on his magic.
Magic was uneventful, killed a few zombies with Dwellers, and augmented the rest of my guys.
Shooting saw a few more zombies killed, nothing from the Sally.
Cav wipe the floor against the Varghulf and overrun into Grave guard (shown on next slide)

Varghulf on the right side charges into my Saurus block, rest of his forces shuffle slowly, finally starting to bridge the gap and getting his zombies into charge distance. His vargulf manages to stomp a saurus, leaving it with only 1 wound remaining from combat resolution, while my Cav munch on Grave Guard, killing the whole unit through combat resolution (gotta love using unstable against the enemy!)

Cav charge into the side block of Zombies, Temple Guard shuffle forward, not wanting to overcommit.
Shooting saw little to no wounds, salamander did nothing the whole game, not seeing what everyone is going crazy about with them, only ever did 1 wound out of 6 games, maybe i'm using them wrong?
Cav destroy zombies, overrun into next block and also destroy (again, got that on the wrong slide)

His zombies charge into my TG, and his ghould charge my Saurus. Magic has remained uneventful, as I dispel his every attempt to Nehek, and I continue to augment my troops. We actually forgot to Proc shield of thorns about three times, but wouldn't have changed the game at all.

Cav charges into side of that zombie block, they win that fight, Cav and TG combat reform, as I can't fit the movement trays past eachother to get the side charge in. We shook hands and he walked away from the table at this point.
It was great game, and I was rolling very well on my magic phases to shut him down during his. He was only able to get one good nehek off the whole game, but was out of position to resurrect massive numbers of troops. My Cav did their job astoundingly well, destroying many large blocks of his chaff troops. They definitely got hte MVP award for this game.
If anyone sees any issues, I would love if you pointed them out, as I'm still finetuning battle chronicler.