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8th Ed. Lizards x Orcs e Goblins - 3000 points (with lots of pics)

Cold One

Mordechai

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Lizards:
Slaan
Teeto´eko
Saurus Scar-Vet no Cold One (1)
Saurus Scar-Vet no Cold One (2)
36 Saurus Warriors, full comand, spears ( slann was here)
21 Skinks Rank and File (Tetto´eko was here)
10 Skinks c/ Blowpipe
10 Skinks c/ Blowpipe
10 Skinks c/ Blowpipe
1 Stegadon
1 Stegadon
5 Chamaleons Skinks
5 Chamaleons Skinks
3 Terradon Riders
3 Salamander Hunting Pack
3 Salamander Hunting Pack

Orcs e Goblins
Gringor
Wurzug
Orc BSB
Orc Savage Shamam
Night Goblin Shaman
30 Orcs Savages
30 Black Orks
80 Night Goblins
3 Goblin Wolf Chariot
10 Arrer Boys
1 Arachnok Spider
1 Arachnok Spider

*Probably forgot something on the Orcs list, but the base was this.


Deploy in three parts:

1. First Part:
MarcosMad24082011_Deployment1.jpg

2. After Teeto´eko hability of re-deploy:
MarcosMad24082011_Deployment2.jpg

3. After Vanguard Movements (just the Terradons):
MarcosMad24082011_Deployment3.jpg

marcosmad01.jpg

marcosmad02.jpg

marcosmad03.jpg


* in the front of the night goblins units, there was a night goblin shaman, that does not appear no the BR.

1º turn - Orcs e Goblins:

Beggining of the turn:
MarcosMad24082011_Turn_1_OrcseGoblinsMad0101.jpg

marcosmad05.jpg

marcosmad04.jpg

marcosmad06.jpg

Mov: all forward.

Magic: kill about 2-3 saurus

Shotting: Kill 1 chamo, 1 sallie handler. Arrer boyz do one wound on the terradons.

Close Combat: nil

End of the Turn:
MarcosMad24082011_Turn_1_OrcseGoblinsMad0102.jpg


1º Turn - Lizardmens:

Beggining of the turn:
MarcosMad24082011_Turn_1_Lizardmen0201.jpg

marcosmad07.jpg

marcosmad08.jpg

marcosmad09.jpg

Mov: Sallies, ScarVets on Cold Ones and all skinks avance, chamos hides behind the opponent. Terradons fly over the Arrer Boyz, drop rocks, kill 3 orcs.

Mágia: Slann make an irresitable Full Force Pit of shades on the black orks, the template scatter to the side of the night goblins, killing 6 of them. On the miscast, was a 7 (or 8), all wizards takes one wound, slann nothing, tetto´eko takes 1 wound, all casting dices are lost.

Shotting: Sallies kill about 8-9 Savages Orks, the other sallies kill about 9-10 Black Orks. Terradons kill 2 arrer boys, skinks and chamos all together make 7 wounds on the Spider, Stegadons shoots it´s bolt thrower na kill the spider. The chariots fails panic and run (this was sweeettt!!!)

Close Combat: nil

end of the turn:
MarcosMad24082011_Turn_1_Lizardmen0202.jpg


2º Turn - Orcs e Goblins:

Beggining of the turn:
MarcosMad24082011_Turn_2_OrcseGoblinsMad0101.jpg

marcosmad10.jpg

marcosmad11.jpg

marcosmad12.jpg

marcosmad13.jpg

Charges: Black Orks Charges the Sallies (flee!), night goblins charges the skinks (they flee, but they are caught and destroyed, this is wrong on the report!)

Mov: Savages, Arachnok go foward, wolf chariots does not regroup and get off!

Magic: Kill more 2 saurus and make one wound on the hadlers.

Shooting: Arrer Boys cause 1 one on the sallies, Arachnok kill 1 saurus.

Close Combat: nil

End of the turn:
MarcosMad24082011_Turn_2_OrcseGoblinsMad0102.jpg


2º Turn - Lizardmens:

Beggining of the Turn:
MarcosMad24082011_Turn_2_Lizardmen02.jpg

marcosmad14.jpg

marcosmad15.jpg

marcosmad16.jpg

marcosmad17.jpg

marcosmad18.jpg

Charges: Saurus Scar Vets charges the savages flank. Both Steggies charges the Black Orks, Terradons charges the Arrer from behind

Mov: Sallies re-group. Skinks and chamos go around the Arachnok.

Magic: It Works this: (i) Black Ork go S -3 and T -1, Steggie receives from Tetto´eko to re-roll all 1.

Shottings: Skinks shoots the Arachnok, with all that it got, make 7 wounds total! The re-grouped sallies shoots the night goblins, killing around 18 nigh goblin and they enter panic and run!!!

Close Combat: (in parts)
- Scar Vet calls challenge, that is accepted by the BSB. Scar Vet kill him! The other Saurus kill 3 savages, none of them was wounded. They fail the break test and without the BSB, they RUN! Them they are caught and destroyed
- Stegadons kill about 9 Black orks on Impact Hits. The Black Ork with S 1 (because de -3) does nothing on the steggies, Grimgor do 1 wound on the steggie, on the steggies attack it kill more 6 Black Orks and on ThunderStomp they cause 10 wounds on the Black Ork, only lefted grimgor. It runs and are caught and destroyed.
- Terradons makes 3 wound on the Arrer Boys and are not wounded by them. But the Arrer are the corageous part of the orks and they not run!

End of the turn:
MarcosMad24082011_Turn_2_Lizardmen0202.jpg

3º Turn - Orcs e Goblins:

* We do this in a mixed way, just to see the victory point, because we are playing a campaing.

- the arachnok charger the skinks takes a woundm and die, killing 7 skinks.
- the night goblins does no re group
- the terradons kill the arrer boys


-------------------------------------------------------------------------------------------------------

Result:

- Total massacre, lizards for the win!
VPs Lizards: 3250 pts.
VPs Orcs e Goblins: 70 pts


***** Sorry for my bad english and some flaws on the BR and images
 
A total rout! I could pretty much see that coming from turn 1.
Hopefully your next game will be more challenging.
 
Well played, I think you did very well on deployment and it all went well from there.

Cheers for the report
 
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