Turn 3,4,5
Turn 3: I double charged into the HC with the Saurus and my Skrox.
As I hadn't been able to reform my Skrox charged in the long line format. Even thought he HC was really large and long, apparently he's a monster designed for a 50x50 base so my Krox weren't in combat with it. So the overall damage was just the handlers. The toughness 6 ment even my saurus were needing 6's to wound.
Won combat, it was unbreakable.
Continued tag with the other HC taking off a couple more wounds and my right saurus block sets up to charge.
Abysmal winds again dice of 4, 3, 5 for me this round results in virtually no help from my slann.
His turn grinds away with the HC, I do no damage amazingly but win combat anyways and finally realized I should reform. And after some rules consulting (he didn't think I could move the second rank of skinks out of the way for the krox since they are in combat) in the end we rolled off and I set up proper.
His right HC charges my saurus and that grind begins
Turn 4:
Continue grinding with Saurus and HC's
Temple Guard charge the marauders who flee and my charge fails.
I miscast and pass over a detonation to Evan who takes his first casualties on warriors and a wound on a sorceror.
He finally starts moving his chaos warriors up into position
Magic a wash, dispel scrolled a infernal gateway that coulda done alot of damage on my TG.
Turn 5:
Pictures stopped here since time was running out and we're trying to run a speed game.
I finally destroy his left HC, Skrox reform up to face the soon to be incoming warriors.
TG charge his other warriors, wish I had asked more closely but they were frenzied, had 3+ AS, 5+ ward save etc and started to butcher the TG. Lost combat badly but stubborn held out no problem.
His charges my saurus with his 1200 point block. Challenges and butchers my scarvet, hacks apart the saurus down to almost nothing.
Right HC is locked down with my saurus and no one kills each other
Turn 6:
Regrowthed 3 TG which was desperately needed
Skrox charge in the 1 inch to try and help save the saurus
Saurus are completely wiped out. Skink priest is challenged by the one of his wizards so I thought what the hell. Chaos wizard smacks the crap out of priest he goes down.
TG reduced to 4 models in combat with his uber warriors
His final turn
Wipes all my entire TG and puts a couple wounds on the Slann but no kills. Lizardmen Point Denial!
Skrox got destroyed and flee off the table
I destroyed one hell cannon (205 points) he destroyed my heroes, skrox, saurus, salamander for about (750)
His secret objective was dispel three spells (very much completed) mine was control the center object which I did with my saurus locked in with the right HC.
Although I got massacred I don't feel too bad about it. Evan won best general and was running a ridiculous list. The winds being so weak certainly hurt as did not knowing that the hellcannon was basically a dragon stone thrower.