Terradon
Fhanados
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In fairness, that'd only be helpfull if the imperium could concentrate all its forces on a specific threat.
Oh totally agree. The Imperium literally cannot destroy Chaos, they don't have the capacity to do it. In the lore, the Imperium is very much on the back foot right now even with the return of a Primarch and the reveal of a whole new crusade worth of supersoldiers.
I'm thinking more along the lines of game terms, where the Imperium has a much larger player base (at least everywhere I've played in the past few years) due to the massive range of models, different armies with different playstyles and different themes available to them. For so long there have been 2 flavours of Chaos - Marines and Daemons with little to no differentiation between subfactions until only very recently. Throughout that same timeframe Space Marines got 7 or so subfactions WITHIN their core codex supported by rules, plus more through supplements and more again with their own standalone codices. Marines sell (hell I had a Black Templar army at one point) and I don't begrudge a company from aiming to make the most of a successful product, but it did lead to a lot of games being me vs one of many flavours of the same power armoured dudes. Most people I've met who play non-Imperium armies still at least own an Imperium army, and I only got rid of mine within the last few years.
Also, with the whole grimdark setting the "bad' guys got a good bit of plot armor. After all the "good" guys may never do more than hold the incoming tide while slowly being overwhelmed. If they actually manage to push the tide back it's not all that grimdark anymore...
Also agreed. On a grand scale the Imperium have no hope without some kind of outside interference. The problem I find is that too often these smaller scale campaigns and battles tend to end up in favour of the Imperium I've been reading a fair bit of Black Library recently and most of them feature a relatively small imperial force prevailing against what should be unwinnable odds. Warriors of Ultramar was particularly guilty of this, having a small group of Deathwatch destroying a single Tyranid Hive Ship and thus ending the full scale Tyranid invasion of some fairly insignificant planet and securing victory for the Imperium. Yes there's a throwaway comment every now and then about how the system will never be the same and the planet will never fully recover but the actual FEEL of what happened was that it was most definitely a decisive win.

