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7th Ed. New Equipment for 8th.

Discussion in 'Lizardmen Discussion' started by n810, Jun 14, 2010.

  1. Wolf
    Kroxigor

    Wolf Member

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    Around the price of the Hide of the Cold Ones sounds about fair to me ;) anyone for -2+ AS and a 4+ WS Oldblood? :p
     
  2. Eternity_Warden
    Terradon

    Eternity_Warden New Member

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    This would be fun, but you're forgetting that only characters who are wizards to begin with can take arcane items, so unfortunately an oldblood can't have the wizard's hat... :depressed:
     
  3. Kurlin
    Ripperdactil

    Kurlin New Member

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    Actually its an Enchanted Item not an Arcane Item (n810 forgot to make Enchanted item stand out as a break). Would be essentially useless if a Lord level wizard used his whole equipment allocation to become a stupid hero level wizard.(points were posted earlier and it would take up all the equipment allocation for an Old Blood)
     
  4. n810
    Slann

    n810 First Spawning

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    oops I'll go back and fix that....

    yea the hat is the most expensive or tied for the most expensive items on the list,
    our lords can just barely take it.
     
  5. Walgis
    Ripperdactil

    Walgis New Member

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    interesting about to wound table, becouse now there is few options when you can get S more than 10. (with wep where +1S+1A for char in base contack (so max +5) than potion +3S, and dont forget the spells there is one that boosts S!!!! so in total S14 is posible o_O

    -10 to AS :D this strong atack should reduce ward save as well IMO. or even auto kill on hit with totaly no saves or something.
     
  6. Caneghem
    Carnasaur

    Caneghem New Member

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    Currently the rules say strength 10 is the max, even if you are boosted higher. Maybe it will change...
     
  7. Wolf
    Kroxigor

    Wolf Member

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    Another list of magic items here ;)
     
  8. hellbreaker
    Troglodon

    hellbreaker Member

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    Since point costs were present in the latest linked list I have now been able to conclude that an Old blood on a Carnosaur (just because) with the Sword of Bloodbath (+3A), Armour of Fortune (HA, 5++) and a lucky stone (1 re-roll to save) clocks in at 461pt and has 8 Ws6 S5 attacks before frenzy along with an 1+/5++ (with 1 re-roll) and another 4 Ws3 S7 attacks from the carnosaur.
    This is very fair in my opinion, considering the old sun scimitar build clocked in at 445pt with 7 attacks (pre-frenzy), a 1+/6++ save and a Carnosaur.

    Now, the old Carnosaur was mean, but the new one is insane. :jawdrop:

    Cheers!
     
  9. Caneghem
    Carnasaur

    Caneghem New Member

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    Alas, true line of sight will hurt the Carnosaur. No more screening him with skinks! I guess rushing into combat will be his only defense.
     
  10. msinosic
    Kroxigor

    msinosic New Member

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    Underwater 'modelled' Carnosaurs are the new cool! ...
     
  11. Kurlin
    Ripperdactil

    Kurlin New Member

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    with true LOS they will really need to make models for the units that don't have one like the HPA for skaven. Right now it can be any size the player wants it to be(including base size). I can see instances cropping up where this is taken advantage of to an unsportsmanlike extent.
     
  12. strewart
    OldBlood

    strewart Well-Known Member

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    Wait... 5 points for the enchanted shield?!? Thats cheaper than a lot of standard shields for characters..
    What does a shield do that a buckler doesn't though? If its just no parry, that didn't work with magic shields anyway.
     
  13. Walgis
    Ripperdactil

    Walgis New Member

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    with these rules and no limit to char slots you can get one uber deathstar unit. with first rank containing 24A S8 and 10A S10 plus 10/15 S4 ataks or 5 S5 atacks from back :D lol that would be nice combinned with few moving spells.
     
  14. hellbreaker
    Troglodon

    hellbreaker Member

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    I'd like to remind everyone that True LoS is used in 40k. It works fine I tell you.
    I wouldn't be too worried about skaven players modelling any HPAs to get advantages, as they would probably enjoy keeping friends and not get disqualified from tournaments! :D

    Cheers!
     
  15. The Hunted
    Carnasaur

    The Hunted Active Member

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    Shall I join this thread?
    Ah, what the heck; why not!

    Let me just put all this stuff on the negative side:
    Poor dwarves.

    They don't get any of these toys! Nope, they have their awesome runes to play with...which in comparison to these toys...are rather flimsy, at best.

    And now we (as players) really have to watch out for heroes. Because, usually, you could guess what equipment they had. Our old JSoD was in every army (for instance). Dark Elves have some pretty standard builds, and heck. If you put some effort into it, every army has its own builds. The 'standard alter' (WE), Bret monster killer lord....stuff like that. The MRoGromril is found on the Dwarf BSB (nearly all the time).
    With 8th edition however....

    We really have to look out. Is it a defensive hero? or will he smack my unit all over the board...?

    I know what will do!
    I (nearly) always have 2 scar-vets running around on their cold ones.
    My BSB will go on the defensive tour, and my general (who happens to do most of the killing) will find him self chopping the enemy. Perfect!

    Now let's hope that the rest of 8th isn't too bad in practice...

    The hunted
     
  16. MI_Tiger
    Temple Guard

    MI_Tiger Member

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    I assumed that using the word "buckler" was just an effect of the translation from German. Do we know for sure that buckler is a new type of item distinct from a regular shield?
     
  17. strewart
    OldBlood

    strewart Well-Known Member

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    No, we don't know. I didn't think it was a translation issue since shield is mentioned for a couple of other items I believe. The only reason I think it may mean something is that 5 points just seems too low for the enchanted shield.
     
  18. Dan Heelan
    Skink

    Dan Heelan New Member

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    I am actually thinking of dropping my 2 mounted vets to foot ones. With the ability to take heavy armour from cheap common items its pretty easy to get a 2+ save on a foot model. With the increased maneuverability of infantry they might actually be useful! My thinking was to make them tough inside of saurus blocks to stop character damage. S6 characters tend to make a mess of saurus units. With Look of sir not working for cav in infantry units (from what I hear, didnt see it in the book when I saw it) makes the scar vets free points against cannons etc when mounted. Also now we dont really need the fear protection and the lack of a stupid test is always nice!

    D
     
  19. The Hunted
    Carnasaur

    The Hunted Active Member

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    Hm, you have some good points there Dan! I clearly am not yet fully aware of all the rules and stuff :p At least, they're not in my memory just yet.
    Anyways, I think the greatest asset is charging out of the unit. That has always been so, and will remain so (for me, that is!).
    Supporting units are just such a good target for fast heroes. And I like to destroy my enemies support ASAP, because that means my skinks can rule the board.

    It will surely take a lot of playtesting before we know how it works.

    The Hunted
     
  20. Eagleblaze
    Temple Guard

    Eagleblaze New Member

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    Took a gander at the new rule system today, namely the Lore of Metal - It's basic power is that it doesn't have a strength value for its spells, istead the armour save of a model is used to determine wounding rolls, so if you have a SV with a 2+ AS and he is hit by the basic spell when running solo (D6 hits, low casting value IIRC) then he is looking at between 1-6 hits, wounding on 2+.

    Not a major issue but certainly something to consider...
     

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