i don't think so... at least reguardind magic i know we'll don't have so much improvings, and a sort of flying carnosaur is only a dream to me ( lol ) even if i know that GW won't make it... but let me dream anyway, if we are going to have new units or modifications to the already existing ones i hope that these will be the magic ones even if i'd like a combat boost too, i know we can't have everything, and magic is more important to me, because our army should be THE magic army
I duno man a flying Carnie is basicly just a dragon, and dragons don't like Lizardmen. Personaly im just hoping for some new dinosaur units and some more basic weapon options for our troops.
I know other people have said this but this is my summary of my best guess for the record. Monsterous Calvary - Saurus on mini carnosaurs EOTG dual Kit - Not sure what the other half of the kit will be but some buff like luminatus, mortis engine etc Add beasts to Skinks lores Some price adjustments - Saurus up a point, hopefully with more weapon options and most of our magic items removed Pretty safe bets since that the pattern so far.
Salamanders are going to lose march and shoot, go down to strenght 2 and go up 15 pt and will be completely unusable.
I would like to see (alot) skinks t3 saurus more weapon options (gw ahw) terradons t4 kroxigor to come down in points or t5 with regen 6+ or 5+ (regen army wide for that matter some reptiles can regenerate tails) also with the krox give them halberds possibly with s5 EOTG more inline with the mortis engine so it does more things a turn instead of one. thats it for now
I don't think any of that needs to happen. This army is already way too powerful. The new book will hopefully balence things out and add a few cool units.
I am just hoping for more monsters! I think GW will move Lizardmen to be a more monster heavy army with less infantry and more hard hitting behemoths. Thats what I hope and think will happen.
I wouldn't mind our monsters getting some specific war machine protection, something like the Stonehorn has with the only d3 wounds instead of d6, but maybe that's just from painful experience... Really there's very little that I think needs to be changed in the Lizardmen book to make it more powerful, maybe repointing Krox and giving them natural str 5, and rebalancing razordons/salamanders against one another. But honestly I think we'll see a lot more removed or changed rather than added (unless it's new units that pretty much fill the same role, that we'll see plenty of). Stuff I think might be removed would include: - No more +1 free dice for the Slann - Cupped Hands either removed or changed so that it only negates a miscast or something, and/or made more expensive - Cube of Darkness removed/changed But, and now we're getting into wishlisting, I really hope they bring back Spawnings. I loved those things.
cupped hands is just wonderful... i hope they won't remove it in my opinion they should make better terradons
I've been thinking about this, and here is some predictions that aren't necesserily wishlisting, but rather somewhat educated guesses. Becalming Cognition to exist but probably be downgraded. Perhaps a Slann can dispel something cast with IF. Cupped Hands to stay. Probably for about 70+ points though. Rumination to stay in one form or another. Possibly just +2 to spell casting though. New flying monster mount, giant terradon. Same size as a terrorgheist. Obviously lots of special rules, giant drop rocks maybe. Salamanders to be nerfed, razordons to be boosted. Probably to throw the balance of power to the razordons. Increasing the range to 18 or 24 would make them very useful. Increasing the unit size to 4, and misfires to losing 1 skink handler.
i dont know if anybody said it, but it would be cool if theymade our new mounstrous cav skirmishers This should work great in fluff as in jungle is hard to make ranked monster plus it would be quite unique
If you're going to write to GW, I think it should be very carefully thought through, not only some single ideas. If you'd collect what different things lizardmen players would want and then post the ideas all agree on maybe then. But if the small amount of rumors are true and a new lizardmen armybook is coming this summer, it maybe too late to make suggestions, they'll probably playtesting some nice things for us, at least I hope Don't wanna be let down. And isn't terradons enough as skirmishing monstrous cav? Some little tweaks and it will be fine
Perhaps the new unit could be paterned after this genus of dinosaurs... http://en.wikipedia.org/wiki/Godzillasaurus_(dinosaur)
ah yes you might be right its too late. Hope we will remember in the future that we should write our expectations as lizard players to them regarding every unit in our book and possible new units if theres a such trend in 9th ed