tehenhauin 230 pts slann 300 pts with some nice staff he can be bsb for +25pts and can take 100points magic item he can take disciplines up to 150pts oldblood 140pts for PF says that whenever a model with this rule rolls a 6to hit in CC it immediately makes another attack roll to hit and to wound as normal
Ok weird, don't believe it.. because the battlemagic on the GW site says 6 spells of the lore of high magic and two signature spells, soul quench and drain magic.. please tell me why are you right and GW wrong? if it is exactly the same..
I'm hoping to get my book in about an hour, at which point I'll begin a unit-by-unit review that will hopefully put to rest all speculation and questions. Also have my BRB, old liz book, and a free afternoon, so to quote the net meme "my body is ready!"
GW and Juhaaha are both right. High magic has TWO signature spells, Soul Quench and Drain Magic. LM have access to High Magic and the battlemagic pictures in the AUG WD clearly show that both Sig spells are included as well as the #1 HE spell Apotheosis. The only difference between elf high magic and lizards is our lore attribute.
Caneghem, I'm eager to hear it a unit-by-unit review is what I've been craving over the past few days: the current rumour grinding and hysteria has been unbearable.
But if i understand right, a slann is 25 points more, no free discipline anymore, and the same profile?