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AoS NEW *rumor*

Discussion in 'Seraphon Discussion' started by Logan8054, Jan 28, 2019.

  1. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    That would be nice to have an actual tactical choice between one version or the other.
     
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  2. MackiMac
    Ripperdactil

    MackiMac Well-Known Member

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    I think he meant combining both weapons into one, so you could chose to strike like either
     
  3. Soinspir
    Skink

    Soinspir Member

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    In the Warhammer Total War 2 there is a range of kroxigors armed with combat gloves that attack with force that I think would be very interesting to have an extra option of kroxigors. Maybe they look at the game and we can choose between two types of kroxigors in the future.
     
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  4. LordBaconBane
    Ripperdactil

    LordBaconBane Well-Known Member

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    If this was the case, you'd always choose Moon Hammer.
     
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  5. brainxigor
    Chameleon Skink

    brainxigor Well-Known Member

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    It depends, the few games I have played the Moon Hammer wasn't really an option. Against elite armies it kinda sucks, at least in my games it really underperformed.
     
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  6. LordBaconBane
    Ripperdactil

    LordBaconBane Well-Known Member

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    It has the exact same attack profile, but moonhammer gets -1 rend and hits #of models vs 4 attacka from maul. The maul would need a rework imo.
     
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  7. brainxigor
    Chameleon Skink

    brainxigor Well-Known Member

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    Yeah that's what I mean, if you can't get more than 4 models in range of the Moon Hammer it is not really great, or am I missing something?
     
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  8. LordBaconBane
    Ripperdactil

    LordBaconBane Well-Known Member

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    I would give the maul 3+ 3+. Vs a lot of armies, hammer is going to superior, especially with the rend.
     
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  9. brainxigor
    Chameleon Skink

    brainxigor Well-Known Member

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    The rend is really the only thing I like about it. But I should add that all my experience with Kroxigor was against the Bonereapers with their 3+ rerollable saves, so that -1 rend or Sweeping Blows against their low model count didn't really impress me. Maybe against Gloomspite Gitz or other armies with units that have bad save characteristics and huge blobs of models it would've made more of an impression on me.
     
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  10. LordBaconBane
    Ripperdactil

    LordBaconBane Well-Known Member

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    At my local shop I have only faced horde armies, so hammer would be most useful.. damn dirty rats
     
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  11. Carnikang
    Carnasaur

    Carnikang Well-Known Member

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    I did mean to make them part of the same weapon, and if you're doing that, of course they're being adjusted.
    Drakebites would hit harder, more easilyand with better rend, while the moonhanmer profile would have -1 rend, lessee damage, but a greater potential in amount of attacks because it's meant for horde clearing.

    Never said the profile would be left the same.... Its pretty bad at the moment as a whole.
     
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  12. Xuil
    Chameleon Skink

    Xuil Well-Known Member

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    Just looking at the Kharadron update, it seems the new sub-factions can really expand battleline options. Couple that with the suspicion that we may lose old-saurus and maybe even saurus knights, and we're likely to get some new options in the new book. I wondered what people thought would be likely?

    I can imagine Terradons and Rippers being core for one sub-faction; possibly some big dinos (Stegadons only?) for another...
     
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  13. Lustrian Giant
    Chameleon Skink

    Lustrian Giant Well-Known Member

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    Make Kroxigor battleline and plastic!
    Do this and I'll run a pure army of them. Just because
     
  14. Canas
    Slann

    Canas Ninth Spawning

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    A skink subfaction focused on terradons, rippers as the main forces, backed up by stegadons & bastiladons as the large monsters on regular skinks for the numbers. Could work I guess.
     
  15. brainxigor
    Chameleon Skink

    brainxigor Well-Known Member

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    This would be amazing, I would almost buy them instantly if they were available in Plastic. This and Skinks wounding on a natural 6 on hit and I would run a Skink / Krox force.
     
  16. Carnikang
    Carnasaur

    Carnikang Well-Known Member

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    They could even rerelease the Skink Chiefs and Prophet to go along with it. They could also bring back a hero skink on a Terradon, who's be perfect for making Terradons and Rippers battleline.
     
  17. brainxigor
    Chameleon Skink

    brainxigor Well-Known Member

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    All of this would be totally amazing. Skink airforce with giant dinosaur tanks on the ground. I hope GW has some plan in this direction, selling more Tera/Ripper kits can't be that bad can it?
     
  18. Womboski
    Temple Guard

    Womboski Well-Known Member

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    All this mention of a skink force and no talk of our boy troglodon!?!?
     
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  19. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    I think we have some hammers in the army. However, rend would go a long way to making our hammers better. The issue is that Saurus Guard were designed to be our anvil at a time when MW were uncommon.
     
  20. Xuil
    Chameleon Skink

    Xuil Well-Known Member

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    I could absolutely see the troglodon being classed as a hero and making the flyers battleline. A fast scout group?

    That said, I’m going to keep holding out hope for a new flying skunk hero. Ideally on a behemoth flyer, but I’d also settle for replacing our 2D feathered cloak.;)
     

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