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AoS NEW *rumor*

Discussion in 'Seraphon Discussion' started by Logan8054, Jan 28, 2019.

  1. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    i do think it would be cool to stick a pair of bastiladons in it
     
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  2. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    D3 MW to enemy units within 1" of terrain is pretty awesome. Also, 20 wounds is a lot of potential garrison. More than enough to put your Slann Starmaster, Skinks Starpriest, & Saurus AB inside.
     
  3. Moulinglacia
    Saurus

    Moulinglacia Well-Known Member

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    It sounds cool. Am honestly more hyped about its lore and just having it as a cool terrain piece on my gaming table then the actual rules

    Tho i do like the rules too
     
  4. Skained
    Chameleon Skink

    Skained Well-Known Member

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    and you can garrison them with your Seraphon models, up to a total of 20 Wounds... meh.. i really hope he does more too
     
  5. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    It also has a decent footprint to soak up choke points. I am interested to see its placement rules. If we can be close to the center we have a good shoot at dealing those d3 MW where we want them with a +2 to the roll.
     
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  6. Alhaus
    Skink

    Alhaus Member

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    So by garrison do then just mean sit models on it? Would a balewind slann sat on top get +2 to its save?
     
  7. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    Must say, for zero points and a good mortal wound output, that’s pretty awesome. Let’s see what else it can do, as this in itself is pretty cool.
     
  8. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    if a unit is within 6" it can be removed from the table and is counted as being inside the terain they get -1 to be hit and +1 to saves
     
  9. forlustria
    Ripperdactil

    forlustria Well-Known Member

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    When they showed a sneak peak at the mawpot it only showed the healing ability I think and not the casting bonus or the way it could be re filled. So there could be more to the pyrimid
     
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  10. Nefertem
    Temple Guard

    Nefertem Well-Known Member

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    @LizardWizard
    Why? Units close to it loosing d3 models doesn't seem very powerful... Perhaps some damaged characters with a single wound left will fear it. I don't see it as threatening. Of course I can't tell the impact of it with troops garrisoned, that's another story playtime will tell.
     
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  11. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    It is based off the Garrison rules from the core book. I am not certain how being Garrisoned will effect the BwV. Since the Garrison rule says to remove them from the table.
     
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  12. TheGreyScaledLizard
    Skink

    TheGreyScaledLizard Member

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    ^^^^ This! One of my buddies plays trees and made an almost empty board into a clutter of trees that attacked me. Going to be nice to have them attack him instead! Also the Engine is FREE! (points wise at least :p )
     
  13. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    It is free MW without a range limit. A lot of factions bring their own terrain which can be targeted. Also it makes an opponent think twice about putting his wizard on arcane terrain if we are just going to start pinging them with d3 MWs. Being able to garrison it is also amazing. Sure, it isn't very interactive or have massive debuffs like the Bone Tithe Nexus, but it is better than a lot of faction terrain currently out there.
     
  14. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    i forgot faction terain that makes this much better as most armies like to stand neer theirs
     
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  15. Nefertem
    Temple Guard

    Nefertem Well-Known Member

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    Would you put your Slann in 18" to reliably get that d3 mw off? Otherwise it's only a 16.66 % Chance for ~2 mw... Dunno...
     
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  16. forlustria
    Ripperdactil

    forlustria Well-Known Member

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    Also it's looks fairly big so you can place it to create choke points or protect a flank
     
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  17. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    First they gotta climb up that pyramid, which probably can be protected by other units.
     
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  18. Wilhelm Stürmer
    Ripperdactil

    Wilhelm Stürmer Well-Known Member

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    Buddy that got me int AoS is pretty upset by it. He sees it as very over powered.
     
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  19. Nefertem
    Temple Guard

    Nefertem Well-Known Member

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    Or shoot him.
    As I said, just my opinion, hope that I am wrong :p
     
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  20. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    If it is garrisoned then enemy units can't move within 3' or it in the movement phase or end within 3" of it if they have fly.
     

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