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AoS NEW *rumor*

Discussion in 'Seraphon Discussion' started by Logan8054, Jan 28, 2019.

  1. xoid
    Chameleon Skink

    xoid Well-Known Member

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    Even back in the Warhammer days my personnal theory has long been that the Great Horned Rat is actually a manistifation of Tzeentch.
     
  2. Jason839
    Ripperdactil

    Jason839 Well-Known Member

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    I am all for more traditional alignments. Order should be cities, stormcast, lumineth, fyreslayers, and ko. These are good people (mostly) that are more lawful and order prone than the others. Even the sky pirate ko follow a code.

    A neutral faction of sylvaneth, deepkin, Seraphon, and sons of Behemat. These are the people who aren't evil, but don't go out of their way to be good. They follow their own needs and look out for themselves. They don't really work with the evil people but sometimes work with the good, when it serves their purposes.

    Chaos in the traditional sense would be gloomspite, mawtribes, orruks, and daughters. These are the people who live for death destruction and chaos.

    evil would be the 4 chaos gods and skaven. World domination, destruction of the enemy, total conquest, just generally being a jerk.
     
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  3. Erta Wanderer
    Skink Priest

    Erta Wanderer Well-Known Member

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    That's not a bad idea but KO would probably be in Realm born. As they are mostly self-serving
     
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  4. Kilvakar
    Ripperdactil

    Kilvakar Well-Known Member

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    Not to change the subject, but since this is a rumor thread, what do you all think of the rumors circulating right now that we're approaching AoS 3rd Edition?

    Personally, I'm hoping that's not the case. Every time a new edition comes around the armies that get updated first get all the attention and the armies that have to wait till the end for their updates (like we did) basically get shafted. Unless GW is planning on rolling out new rules for each faction really quickly, I'm hoping that the rumors of 3e are just rumors.
     
  5. Dread Saurian
    Kroxigor

    Dread Saurian Well-Known Member

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    2e hasn't even been out a year yet so I would take it with a grain of salt
     
  6. Tyranitar
    Skink

    Tyranitar Member

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    I think more of a 2.5 would be good, changing a few things like how LoS works, ditching the double turn mechanic, and maybe some other minor tweaks. Otherwise the game plays really well imo
     
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  7. JscoobertDoobert
    Skink

    JscoobertDoobert Member

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    I had heard next summer would be in line with the amount of time between editions gw usually sticks to. From what I understand, if it came out then it would be equivalent to the time between 1st and 2nd for AoS and 8-9 for 40K which seems reasonable. Personally I would be ok with waiting longer for a new edition if it meant that they dropped all the new tomes early in the edition and used the rest of its lifespan for balancing and preparing the next edition. But it’s gw nothing comes quick or efficiently lol.
     
  8. Canas
    Slann

    Canas Ninth Spawning

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    A new edition now seems far too quickly. Even if you ignore how short this edition will have lasted some factions (like us) only got a current tome this year. That would mean we'd have had up to date rules for less than a year during 2nd edition. Which is just slightly ridiculous.
     
  9. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    Yeah, if GW is going to introduce a tweak of (for example) the LoS rule, at most it will be done in the GHB
     
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  10. JscoobertDoobert
    Skink

    JscoobertDoobert Member

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    Though to be fair space wolves got an update in psychic awakening and then new rules with the new edition so those rules only lasted a couple months.
     
  11. Canas
    Slann

    Canas Ninth Spawning

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    well that's equally stupid :p

    Though didn't they say that the rules from psychic awakening were written with the new edition in mind so for the most part it should still be relevant?
     
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  12. Kilvakar
    Ripperdactil

    Kilvakar Well-Known Member

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    Psychic Awakening rules are supposed to be relevant for 9th Edition, at least until the new rule books come out and invalidate them...
     
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  13. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    GeeDubs' man speaks with forked tongue.
     
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  14. cyberhawk94
    Saurus

    cyberhawk94 Member

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    I
    I take it you didnt play wood elves in 8th edition? lol

    Their new book was valid for I think 11 months, and it got a rules update through end times during that. This was after having waited for a new book for 9 years

    This is Games Workshop we're talking about
     
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  15. Canas
    Slann

    Canas Ninth Spawning

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    maybe they learned? :p

    In fairness though, that was the end-times, not just a normal edition change. So that one not lasting long isn't too surprising.
     
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  16. Grotpunter
    Troglodon

    Grotpunter Well-Known Member

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    I wouldnt be surprised if Broken Realms is basically bridging the gap between AoS2 and AoS3, and it sounds like there will be updates for many factions. I think the designers have generally come a long way since the start of AoS in regards to rules, so even if AoS3 is coming this summer, Seraphon isnt in any stretch far behind future updates/book releases. There are loads of tools in our book, some of which arent super hot right now, but if the meta switches up you can use those tools. Our book is really well rounded tbh and there are loads of options depending on whats the shizniz.
     
  17. Canas
    Slann

    Canas Ninth Spawning

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    meh, the main thing I'd fear would be missing out on new mechanics and the powercreep that brings; for example how we still don't have prayers or mount traits for some inexplicable reason. They tend to take ages to update that if you don't get a new tome. Just look at how long it took us to get a faction specific spell lore or some variant of faction specific endless spells despite us having some of the best wizards in the universe.
     
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  18. Erta Wanderer
    Skink Priest

    Erta Wanderer Well-Known Member

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    like you said we are still missing out on a bunch of old mechanics so that would be nothing new.
     
  19. Grotpunter
    Troglodon

    Grotpunter Well-Known Member

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    Imo not every single monster needs mount traits and I dont think we need prayers considering how strong our magic game is. We already have so many synergies and buffs that you can pile onto a single unit. Im pretty sure they would need to strip a lot of that stuff if you also wanted prayers and mount traits ontop of it. I really dont see this as some feature that is missing and Im not by any stretch eagerly awaiting an update.

    There is always something they could have done just a little bit better in any book, but if you take our book and compare it to almost anything else, our book is amazing imo. Loads of options depending on how the state of the game is. Strong magic meta? Check! Strong shooting meta? Check! Strong combat armies? Check! (at least I would consider Knights quite reasonable).

    We have incredible strong mechanics that arent being outdated anytime soon - Piling +to cast/unbind and having board unbinds/damage from Comet's Call is insane. Stellar Tempest vs a horde meta is insane. Scaly Skin can be incredible depending on what damage profile is hot in the current meta - Halving incoming damage (depending on damage profile) is a lot. FoS retreat and shoot mechanic is incredible powerful for both damage but also objective play. Thunder Lizards with double Bastiladons shooting twice ensures we have an answer against a meta where either Chaos is super strong or semi weak buff heroes sitting in the back is the general playstyle. Summoning is always powerful and we dont have to give up a lot to reliably and steadily summon 10 Skinks to threaten objectives late game.

    I mean you are obviously entitled to your opinion just as I am to mine, but I honestly think any complain about our "new" book is just nitpicking and 99% of factions are MUCH worse off than we are.
     
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  20. Canas
    Slann

    Canas Ninth Spawning

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    O at this point it's less that its something we desperatly need to be balanced and more that I'm just annoyed at lacking the mechanic and potential for customization as well as the roleplaying aspect these things have in making an army truly "your dudes". Plus, prayers would be usefull to distinguish our skink from our slann. Right now if we want a powerfull wizard we take a slann. If we want a minor wizard we get a starpriest, leaving the Troglodon and starseer in awkward limbo. Giving them prayers could help give them a more defined spot.

    But yeah, it'd come at a cost. It just annoys me we never got them despite them being such an obvious thing to add to our faction filled with priests & dinosaurs riding dinosaurs (seriously if there's one faction I would've assumed would get prayers and mount traits it's the faction led by aztec priest dinosaurs who ride on dinosaurs...)

    O yeah, the current book is fine for the most part. I meant more that if GW starts introducing impactfull new mechanics again it'l quickly get outdated simply because you end up losing out on big impactfull tools. Even if you can keep up thanks to raw numbers it just kinda sucks when everyone gets shiny new tools to flesh out their army while you wait for your turn.

    It really makes me wish new battletomes, and new mechanics like endless spells, would be introduced all at once at the start of a new version while throughout the new version you only get minor updates with maybe a new unit here and there for established factions. Instead of entirely new game mechanics like endless spells, faction terrain, faction specific spells/prayers/mount traits etc. gradually getting introduced throughout the lifespan of a version of AoS.
     

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