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AoS NEW *rumor*

Discussion in 'Seraphon Discussion' started by Logan8054, Jan 28, 2019.

  1. Dread Saurian
    Stegadon

    Dread Saurian Well-Known Member

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    i am now really interested in what is planned for our slanns and kroak for the + to casting
     
  2. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    given that we can regularly get an easy +2 to cast, we can likely expect this to go up to potentially a +3. I could just be spit balling, but they've put a ton of hype into the kroak rework
     
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  3. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    his point is that credible roomers are stating that all bonuses will be limited to +1
     
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  4. Putzfrau
    Skar-Veteran

    Putzfrau Well-Known Member

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    something to keep in mind ist hat 40k only limits +1/-1 on hits, wounds and saves. Not all bonuses are limited, and i imagine the same will apply to aos as well.
     
  5. Sebbs
    Cold One

    Sebbs Active Member

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    It might befitting if our "magic quirk" regarding Slann, and Kroak in particular, were to keep adding our +to cast/dispell from various sources. It's not as fun or creative as some of the other factions but purely useful. *inseet missing shrug emote*
     
  6. Carnikang
    Carnasaur

    Carnikang Well-Known Member

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    The leaks are interesting. This and that looks pretty good, or meh. Disappointed in some of the abilities of the Lady of Nightmares and the alt version of her. I would have hoped that such a model might get more.

    Ah well, not like I'm picking up 100+ zombies. Never again.
     
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  7. Canas
    Slann

    Canas Ninth Spawning

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    welll... that rather limits it...

    Those look rather nice.

    LoC doesn't rely on +X to cast though, they rely on their always rolling doubles mechanic. So they shouldn't be all that limited to a +1 to cast.
     
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  8. Acehilator
    Ripperdactil

    Acehilator Well-Known Member

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    That's wrong, saving throw modifiers are not limited. I can't remember if there is a way currently to get more than +1, but armor penetration of -2 or better is obviously a thing in 40k, and way more prevalent compared to AoS.
     
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  9. ArtoriusaurusRex
    Temple Guard

    ArtoriusaurusRex Well-Known Member

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    If +1 to cast was the cap, that would actually be very easy for us to adapt to. If anything it saves us points on an Astrolith bearer. And frees us from using Sage's Staff on a Slann.


    On another note, does the soulblight book really have enough synergy with Nagash to justify 985 points? That's a mind boggling price.

    Imperial Guard has ways of doing that, funny enough. You can make guardsmen with terminator saves. 2+/4++


    I thought LoCs got a +2 to cast at top bracket? Am I thinking of 40k LoCs?
     
  10. Canas
    Slann

    Canas Ninth Spawning

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    AoS LoC just has:
    upload_2021-5-14_17-12-9.png
     
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  11. Acehilator
    Ripperdactil

    Acehilator Well-Known Member

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    And I forgot Rubric Marines/Scarab Occult Terminators, "All is dust" gives them +1 saves when being attacked by weapons with D1. So the Termies have 0+ in Light Cover. Still one of the weakest armies currently, but for the lolz and all that :)
     
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  12. ArtoriusaurusRex
    Temple Guard

    ArtoriusaurusRex Well-Known Member

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    So, are all the Stormcast supposed to be wearing the new "pierce the evil cloud" Thunderstrike armor? Or is it just the two new kits and the rest of the Stormcast are shit-out-of-luck? lol
     
  13. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    The two new guys
     
  14. ArtoriusaurusRex
    Temple Guard

    ArtoriusaurusRex Well-Known Member

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    Sigmar's being a bit stingy with the whole "save the souls of the most righteous and deserving, truly good and heroic people"
     
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  15. Canas
    Slann

    Canas Ninth Spawning

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    these are clearly more righteous and deserving.

    But yeah, it's a bit random...
     
  16. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    The whole +1/-1 in 40k is only limited to bonuses and maluses to "to hit".
    You can stack more than a bonus, to negate a malus and still have your +1, but you won't go past that.
     
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  17. Canas
    Slann

    Canas Ninth Spawning

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    Seems like weapon options are becoming largely cosmetic only, skeletons also don't have different profiles anymore, much like the blood knights:

    upload_2021-5-15_13-28-2.png

    Also, lauka vai has a neat ability, nice and thematic and it actually has an associated malus when it kicks in for once.
    upload_2021-5-15_13-30-16.png
     
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  18. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    Skeletons with only one weapon? Idk if that profile is really a buff or nerf. While it is objectively better on the hit and wound, losing 2 inch range hurts. It will be interesting to see as we get witness them rolled out on table top.

    that said, uness they get some buffs most of our battleline shouldn't have too much trouble disposing of them.
     
  19. ChapterAquila92
    Skar-Veteran

    ChapterAquila92 Well-Known Member

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    It's a definite nerf for skeleton hordes. Short of any horde bonuses, skeleton units are going to lose a lot of attacks due to being limited to 1" melee range.
     
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  20. Acehilator
    Ripperdactil

    Acehilator Well-Known Member

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    Someone needs to read the core rules again :p

    (Wound rolls are also limited.)
     

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