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AoS NEW *rumor*

Discussion in 'Seraphon Discussion' started by Logan8054, Jan 28, 2019.

  1. Tombomb7
    Cold One

    Tombomb7 Well-Known Member

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    15 MW from.unleaah hell by x4 Salamanders?
     
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  2. ChapterAquila92
    Skar-Veteran

    ChapterAquila92 Well-Known Member

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    You deny said Sylvaneth player the ability to do so by denying them their terrain benefits and preventing them from fighting in their combat phase. Alternatively, engage multiple Sylvaneth units in melee. They can only do it once per turn.
     
  3. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    Tell that to a Nighthaunt player that has no ranged attacks. But unleash hell just mitigates the issue... they heal completely.
     
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  4. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    to bring monster and to destroy terrains is certainly an option. To engage multiple units in melee... it depends. if they have enough units with the ability that you fight last, they could just shrug your efforts.
    All those sylvaneth abilities are very annoying. Can you deal with them? yes, you can. Does it requires skills? definitely yes. They will be a pain, especially for unexperienced players. And certain armies have easy countermeasures, other ones not so much.
    I expect future questions as "how can i deal with sylvaneth? because A, B, and C"
     
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  5. Lord Agragax of Lunaxoatl
    Slann

    Lord Agragax of Lunaxoatl Eleventh Spawning

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    All true, and in particular this is easy to counter now that monsters in Third Edition can destroy terrain pieces. Their new synergies with Wyldwoods could easily have been considered top-tier in past editions, but now that any monster in the game can demolish faction terrain, their dependence on the Sylvaneth's dependence on theirs can be used to hit them particularly hard.
     
  6. Canas
    Slann

    Canas Ninth Spawning

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    ah ok.

    Don't forget, they also ressurect more models than usual with rally. Cuz of course they do :p

    Pretty much, the only thing that'll really counter something like this is excessive firepower.

    I mean if you can deny the Sylvaneth player acces to his terrain the Sylvaneth player is already doing quite badly. Similarly, if you can stop a flying high-movement cavalry unit from engaging in combat consistently, the sylvaneth player has too be mispositioning.

    So while it technicly works as a counter, it does feel a bit like your advice boils down to "just win".

    Anyway, AoS 3 definitly has some powercreep going on compared to 2, though at least it seems internally somewhat consistent across the various 3.0 tomes. I just hope it won't become another mono spam army, cuz these units feel very similar to the Idoneth eels, fast hard hitting relativly sturdy flying cavalry...
     
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  7. Putzfrau
    Skar-Veteran

    Putzfrau Well-Known Member

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    Don't fight them by an awakened woods or have your units by them so they can't teleport to it would seem like a good start.

    Alternatively, they're damage isn't that high. Debatable if they'll be killing anything at all.

    Regardless, if they are teleporting away they aren't holding objectives. Still a good trick to watch out for tho.
     
    Last edited: Jun 10, 2022
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  8. Tyranitar
    Terradon

    Tyranitar Well-Known Member

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    This is what I was thinking, being damage 1 across their profiles means they probably won't be killing much anyway, at least on paper. If anything they seem like a much stronger mobile screen/tarpit than a damage dealer
     
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  9. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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  10. Canas
    Slann

    Canas Ninth Spawning

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    eh.. okay? Bit of a weird thing to release a teaser for, without actual information about what's new it's hard to get excited for something like this.
     
  11. Canas
    Slann

    Canas Ninth Spawning

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    More skaven rules.

    Seems like a good rule to make hordes feel a bit easier to use without needing weird formations.
     
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  12. Just A Skink
    Skink Chief

    Just A Skink Well-Known Member

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    Extra range on weapons, additional "look out sir" defense and old "skink retreat" for heroes. I'll be interested to see how players (ab)use them. ;)
     
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  13. Canas
    Slann

    Canas Ninth Spawning

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  14. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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  15. Imrahil
    Slann

    Imrahil Thirtheenth Spawning

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    22-06-14 RE.jpg

    Well.... Might it actually be Jungle themed?

    Grrr, Imrahil
     
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  16. Just A Skink
    Skink Chief

    Just A Skink Well-Known Member

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    A jungle plant AND a possible lizard spear from an earlier rumor. Dare I dream?
     
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  17. Geedo-Ra
    Saurus

    Geedo-Ra Well-Known Member

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    Don’t let your dreams be memes
     
  18. Canas
    Slann

    Canas Ninth Spawning

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  19. Tombomb7
    Cold One

    Tombomb7 Well-Known Member

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    IMG-20220615-WA0002.jpg News!
     
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  20. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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