Skink Priest
Lizerd
Well-Known Member
- Messages
- 3,391
- Likes Received
- 9,476
- Trophy Points
- 113
Just tickle their feet, that should doBREAK HIS THUMBS!
Just tickle their feet, that should doBREAK HIS THUMBS!
mmmm maby but i want to make them suffer. can we at least make them watch live action Disney movies ?Just tickle their feet, that should do
Yep that would do itmmmm maby but i want to make them suffer. can we at least make them watch live action Disney movies ?
I'm going to go with it being a dead SCE mount, but only because that narrative brings me greater joy!Okay so the picture of the new chaos warriors, if you zoom in on one of the guys on the left side he has what could be a seraphon cloak or maybe it's a dead stormcast mount.
it's defiantly scales but we arn't that bigOkay so the picture of the new chaos warriors, if you zoom in on one of the guys on the left side he has what could be a seraphon cloak or maybe it's a dead stormcast mount.
They have a few in cities of sigmar. Stuff like the wood elves have blond hairare their any blond elves at the moment those chaos warriors have a lot of eleven heads
@Nart Ghyran is even more than I thoguth when I had that discussion, but it requires an all in... you have to get Kroak 430, AB 160, cogs 80, BWV 40 AND a seer 200, which is 910 points total investment (ouch). but if you got max points it would be 34 points a round, 31 on turn 1, that means on turn 5 you would have 167 points. minimum points is still 20 (fail kroak throws, fail seer roll, ab+1, general+1, 4 spells +12, BVW +3, Cogs +3.) 17 on turn 1 for BVW summon. so worst case scenario is 97 points, so the median summoning is 132. (167 - 97 = 70; 70/2 = 35; 97 + 35 = 132) so on average you are right. but the max would get you an extra Dread Saurian. can you imagine?Raw, i believe in ghyran you could gain even more additional spells with more command points each turn
Relevant discussion
I definitely agree with most of what you say here. The only ways we can win are through summoning and teleports. However we do have some alternatives and solutions to this problem. This year our solution is using saurus knights and razordons as well as our monsters. We may not have mount traits but our monsters are flexible and excellent in their purpose chosen roles. Use them effectively and we can be very killyI usually play against LoN and SCE.
LoN healing has a similar effect on the game as our summoning and that is only going to get better whit the new more elite bone guys.
SCE teleporting and putting stuff in the heavens is also the same effect.
Yes, we have them both but LoN can to some extent put units in ambush and SCE can to some extent bring units back.
But they both have superior units compared to us.
I just really like teleporting and summoning.
but the max would get you an extra Dread Saurian. can you imagine?
i agree this is our carnasaurs damage profile fully buffedAnd making our units stronger won't make us broken by any means. A freaking terrogheist can charge your positions turn 1, and this is not the strongest thing out there. Why would making carnosaur with better rend or more damage instantly make it too broken to teleport/summon? We play mass skinks not because they are so OP, but because we don't have any good means for dealing with most of threats. Our only option is slowing enemy and play for objectives, which is done by skinks, while other units try and kill anything that can stop us from that. Making our units stronger is one of the ways to cure skink spam.
the bottom is a free guild general on gryphon the top is a old blood they hit harder. no artifacts are aplide as you could put them on either one and get simeler results. attacks are against a 4+ saveWhich unit is the lower graph?
also which carnosaur are we talking about, as the Oldblood can hit hard and the scar vet with warspear and sword of judgement is lethal.
kind of it depends on who hits first and the gryphon saves better moves farther and can fly. even if you do get pin down on him (a 55% chance). it wont kill him and he can drop a carnasaur in one swing 83% of the time. it's just a egsample of how far behind we are i am really looking forward to what out carnos are going to do in the new bookAh, yeah the free Guild general on griffon is pretty tough. However if the two went head to head my money would be on the carnosaurs. We also have two abilities to abuse, blood roar which has been the most terrifying tool I have ever used as I have gotten multiple blight kings to flee, as well as other stuff. We also have pinned down which lets us rip up monsters