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AoS NEW *rumor*

Hm, does it sound tempting, though? Getting on the board to establish control/presence can be done without the 3". Getting Rippers to the enemy lines sure, but getting a ton of other T1 charges off doesn't sound too hot when most of the units with Skink keyword will trade rather unfavourably against other armies' heavy hitters. Presuming no new abilites for us to influence combat order, what am I missing?

Skink speed bumps.
 
Hm, does it sound tempting, though? Getting on the board to establish control/presence can be done without the 3". Getting Rippers to the enemy lines sure, but getting a ton of other T1 charges off doesn't sound too hot when most of the units with Skink keyword will trade rather unfavourably against other armies' heavy hitters. Presuming no new abilites for us to influence combat order, what am I missing?

The problem is just none of those units really can take a hit once you've established the control. It's awesome to just move up and sit on objectives and dominate board control with horrors, or ardboyz, or fyreslayers because they aren't going to immediately die when something touches them.

Also having a good battalion will be huge. Getting the choice of first turn to establish that board control or give it away and counter charge will really get the most out of that specific trait. If we have a good counter punch army, that trait will do wonders.

Either way, i'm super excited to get the missing spots filled in. We're just missing so much crucial information right now it's hard to see exactly where any given list/host/unit is going to lean.
 
I suspect the (mandatory?) artefacts and command traits will do more to determine which constellations are best.

Similarly, I’ll be shocked if some artefacts aren’t locked behind ‘coalesced’ or ‘Starborne’ only.
 
I suspect the (mandatory?) artefacts and command traits will do more to determine which constellations are best.

Similarly, I’ll be shocked if some artefacts aren’t locked behind ‘coalesced’ or ‘Starborne’ only.
I'd be interested to see the specific breakdown of what coalesced gets vs starborne.

At the moment, scaly skin and plus 1 jaw attack simply dont make up for losing summoning and teleporting, so I'm thinking there's a missing piece somewhere
 
Exciting times fellow spawnlings!

I like what I've seen so far of the rules preview, but something has me feeling a bit uneasy. Like they're going to take away one (or a few) iconic/cherished thing(s) that will infuriate every Seraphon player out there (ie. losing Wary Fighters or blowpipe/shield on skink warscrolls/loadout as some have mentioned before).

But, I won't let the darkness overshadow the light at the end of the tunnel that is this week! I can already see it now, as soon as GMG/MWG/or whoever you're go-to YouTuber/blogger that reviews battletomes put up their vids, this forum is gonna explode! (for better or for worse, but hoping it's the former!)
 
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Exciting times fellow spawnlings!

I like what I've seen so far of the rules preview, but something has me feeling a bit uneasy. Like they're going to take away one (or a few) iconic/cherished thing(s) that will infuriate every Seraphon player out there (ie. losing Wary Fighters or blowpipe/shield on skink warscrolls/loadout as some have mentioned before).

But, I won't let the darkness overshadow the light at the end of the tunnel that is this week! I can already see it now, as soon as GMG/MWG/or whoever you're go-to YouTuber/blooger that reviews battletomes put up their vids, this forum is gonna explode! (for better or for worse, but hoping it's the former!)

I'm pretty excited to see the full thing. I doubt they'd take away wary fighter.... But if they do, skinks will become literal chaffe to throw away, more so than before.

As to the reviews. It will be a veritable frenzy and there will be spilled blood.
 
anyone else realize they have to give the Slann a whole new warscroll spell.... Celestial Daemons don't exist anymore according to the releases....
 
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