Im going to have to pre-order everything I want. I got a feeling these new minis will be out of stock for a while as everyone buys them.
While looking at the description and presentet weapon profile, what would you say, if that was only shooting profile, but you could add +1 to attack profile for every skink handler in this unit, as they show them where to shoot? That wold make them actually important, which GW was struggling to do in previous tomes. That would shift them into long range artillery, and leave razordon as a close-range fire support, and add some competition to our heavy artillery - solar engine. At the same time damage of slamanders would by highly scaleble, as every killed skink would mean less attack - it would be sort of glass canon, with high potensial damage, but easy to cripple. Weren't salamenders marked as Artillery in WFB?
Ps. As i look at it now, it doesn't seem likely that GW would do something like that, but...
"That’s not their only trick. Foes who stray too close may find out what happens when skinks feed their pet salamander some tasty emberstone treats…"
This could be that, or anything.
Sadly I doubt we will know until the book is about to release. Im hoping for some short range mortal wound spam myself.
I hope in the opposite direction. GW should reduce the amount of mortal wounds in every faction. It should be something special, spells or really powerful abilities and not something a goblin with a stick should have.
a new edition is a good starting point for this dont you think?
And with every new book it would get better and better
i agree with you, in the past this power creep isue was normal.
Why they dont take a look at their own product? In 40k there is no problem with this Mortal wound BS.
It would not be that hard to remove this spam
Instead 40k has a plethora of other issues..
Even considering the MW spam in AoS it's a more balanced game than 40k and has been for a while.
In all fairness, Vanilla 40k suffers from an excess of arbitrage (even by the standards required to keep a Seraphon army competitively viable), which is only made worse by the volatile nature of its haphazard patch notes and errata.disagree. it took a while but atm the scene is pretty balanced (we're at the end of the edition, so it's kkinda expected).
40k suffered (and will suffer) from internal balance issues, with new codexes that rule tournaments... but these are issues that are rapidly deal with, and tipically the dominance of a certain army lasts only for no more than a couple of months.
In all fairness, Vanilla 40k suffers from an excess of arbitrage (even by the standards required to keep a Seraphon army competitively viable), which is only made worse by the volatile nature of its haphazard patch notes and errata.
disagree. it took a while but atm the scene is pretty balanced (we're at the end of the edition, so it's kkinda expected).
40k suffered (and will suffer) from internal balance issues, with new codexes that rule tournaments... but these are issues that are rapidly deal with, and tipically the dominance of a certain army lasts only for no more than a couple of months.
Straight up improved model, glad I didn't rush to buy the old one. Great.