Monstrous infantry rules state that you always use the model with the highest number of wounds. Am I just being dense, or does that mean that can change over the course of the game? Like, do they mean, 'wounds written in profile', or 'wounds the combined model currently has, pick the one with the most left'? If the former, thats really retarded, because they gave Mournfangs 3 wounds in profile for no reason then (they can't be fielded without Riders). If latter, then as I said, you have to chew through 6 wounds per model. Anyway, my point stands either way. You're not going to kill more than 1-2 with magic shooting before they hit home and eat your face (if they have Dragon Banner, you're dead). OK is very susceptible to most nukes, take advantage. Gun magic is situational at the best of times (Searing Doom = amazing against knights, terrible against Orcs), but Ogres can soak wounds so well. 'Pit', 'Dwellers' and 'Purple Sun' all don't care about that.
dont worry m8, its the wounds at the profile that counts (at least i have never ever hear any one trying to argue for the "switching wounds" interpretation). so they do have 3 wounds each and that is it. that rule only really comes in to play when you for example mount a dark elf hero on a pegasus, since he can then use the pegasus wounds (3) instead of his normal 2.
Monsterous cav like other cav have a combined profile, while riden monsters like the carnasaur and old blood are seperate.
indeed. its just that the dark pegasus is a "monstrous beast" and thus the whole model follows the monstrous cavalry rules (page 105 in BRB), and thus the "use the highest wounds" rule (p 83) comes in to play. as i said, it is one of the few cases where it actually works like that, though i see that bloodcrushers are used as an example on page 83 (i am blessed enough to not have to face daemons on a regular basis, so i wasnt familiar with them )