I am currently starting my lizardman army and due to the rather strange army build I am running an Old Blood as the general. So far I have only tested the army against DE and a goblin army and I am not sure I am getting the moneys worth from him.
He currently runs with the fencers blades and two minus one to hit items so can only ever be hit on 6s in combat. He sits in my saurus block.
He does not tend to die...unless he flees...but is not really doing it for me.
The list in brief is;
Old blood
Bsb
Level 2
three tens of skink skirmishers
thirty saurus
three stegadons
two ancients...
Odd list I know but want to get the real charging thunder!
My options are;
to change the kit he has,
drop him to a scar vet as its a big pts saver,
Mount him on a cold one to charge out units.
Any ideas? What Old Blood builds do other people use?
I dont want to add a slann etc
Thanks
He currently runs with the fencers blades and two minus one to hit items so can only ever be hit on 6s in combat. He sits in my saurus block.
He does not tend to die...unless he flees...but is not really doing it for me.
The list in brief is;
Old blood
Bsb
Level 2
three tens of skink skirmishers
thirty saurus
three stegadons
two ancients...
Odd list I know but want to get the real charging thunder!
My options are;
to change the kit he has,
drop him to a scar vet as its a big pts saver,
Mount him on a cold one to charge out units.
Any ideas? What Old Blood builds do other people use?
I dont want to add a slann etc
Thanks