Cold One
Mark Sinosich
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"Patient Guardians: While the Saurus Guard that form an Eternal Starhost remain motionless, their weapons gather celestial energy that discharges with the force of a supernova. If a unit of Saurus Guard from an Eternal Starhost does not move in its movement or charge phases, its Celestite Polearms have a Damage characteristic of D3 rather than 1 in the following combat phase."
I want to make sure I am reading this right...
If I don't move or charge in my move or charge phase then the following combat phase (which is still in my turn) I will do D3 Damage. Either I will already be in combat which makes this good or I wont be in combat which means the extra D3 Damage is wasted because if the enemy gets the next turn the D3 will be off and if I get a double turn I will either not move/charge again and do nothing or move/charge and not get D3 Damage.
Is that right?
Actually now that I think of it, if you really wanted to be a rules lawyer you could play the wording of "movement OR charge phases" as one and not the other. You can MOVE and NOT CHARGE or you can NOT MOVE and CHARGE. As long as you don't do both: "movement AND charge phases".
Thoughts?
I want to make sure I am reading this right...
If I don't move or charge in my move or charge phase then the following combat phase (which is still in my turn) I will do D3 Damage. Either I will already be in combat which makes this good or I wont be in combat which means the extra D3 Damage is wasted because if the enemy gets the next turn the D3 will be off and if I get a double turn I will either not move/charge again and do nothing or move/charge and not get D3 Damage.
Is that right?
Actually now that I think of it, if you really wanted to be a rules lawyer you could play the wording of "movement OR charge phases" as one and not the other. You can MOVE and NOT CHARGE or you can NOT MOVE and CHARGE. As long as you don't do both: "movement AND charge phases".
Thoughts?