Slann
NIGHTBRINGER
Second Spawning
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I have voted for Samurai.
Honour, bravery and a very high proficiency in sword fighting and dedication to armour and weaponry in general.
Also very much looked up to.
Grrr, !mrahil
My vote is the same as both of yours; samurai all the way.Samurai for me.
As much as the pirate is associated with the image of a romantic adventurer and a free man that travels the sea with no master, it's just basically a glorified thief, and i'm no thief.
The cowboy is basicaly someone with a hard job, who lives an unforgiving life to take cattles from point A to point B in a dangerous journey and no place to call home. Unless we're talking about gunslingers, but even then you're basically a wanderer that lives on the edge, with people that would kill you just because.
Samurai, on the other side, is a valued and respected member of a well structured society (which may be suffocated by strict rules and a harsh sense of honour, but you are part of the higher class).
You of course need to follow your Lord and obey the code of conduct, but you are part of a prestigious niche... and finally the moral code of the warrior is something that appeals to me much more than a cut-throat lifestyle.
My vote is the same as both of yours; samurai all the way.
The samurai has all the advantages in my opinion:
-respected
-highly educated and skilled
-beautiful surroundings and living conditions
-part of a well structured society
I never saw the original video. I caught this screencap off of Facebook.now i need to see the original video...![]()
I never saw the original video. I caught this screencap off of Facebook.

...and it seems that samurai is winning without breaking a sweat.![]()
While I picked the samurai, I can see an argument for the others.I will be very curious about the reasoning not to pick Samurai![]()
That third sword thing always looks weird to me. P.S. Samurai Jack would take him!at this point...
a pirate samurai!
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Samurai Jack would take him!
Odds are that you aren't a pirate captain. Most pirates are not pirate captains.I'm actually leaning towards the Pirate option. Why? Because the choice is there to be whoever you want to be, and you're not at risk of being executed just for sneezing while your superior is making a speech. Yes, pirates certainly have the potential to do extremely immoral things... but you have the choice to be better than that. Indeed, there were cases of pirate crews voting democratically to make decisions, and, in Bartholomew 'Black Bart' Roberts' case, refusing to fight on Sundays because it would be an affront to God. Unlike the Cowboy, you're not on your own, you'll be on a ship packed with cannons and a large crew at your back. The ship will be your little fiefdom almost, where you make the rules as Captain - you could make sure to run a tight ship and impose strict punishments on your crew if they commit immoral and/or dishonourable acts. Indeed, you'll be obliged to be a certain kind of strict to maintain order and enforce loyalty among your underlings. You can use your vessel to chase down more dubious individuals if you wish - the choice is always there to do the right thing with it. More to the point, you can choose to be a Privateer, who are pirates in the eyes of all nations except the one you have pledged your allegiance to through a Letter of Marque, so still very much count. Being a Privateer would give you the best of both worlds... the benefit of a relatively ordered society that you have pledged yourself to serve - which would give you a source of safe harbours to dock at, resupply, enjoy shore leave and escape any potential enemies... even buy a house and take a wife if you so wish - plus the rule of law while you're in port, and you'd have that nation's whole navy at your back (especially advantageous if you're British like me)... all the while having the freedom to make your fortune from trade and plunder. Of course, life still wouldn't be rosy by any means... lack of hygiene on board ship would be very much an issue, as would the inevitable carnage of ship-to-ship confrontations with enemies. Oh, and there's the risk of mutiny by your crew if you do not maintain their loyalty. Plus you'd still be a wanted man by every nation that isn't the one you've pledged yourself to... but the choice is there to make your escape, hide out in a friendly port until the danger passes, and then set sail once again.