Scar-Veteran
Pinktaco
Vessel of the Old Ones
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This questioned came today.
Does the terradon unit drop the rocks based on how many models that flew over a unit or do they all drop the rocks even if only a single terradon in the unit passed the opposing unit?
**Thanks hdctambien**
More questions:
1)
Say a salamander have 1 skink left. 5 attacks wounds and are distributed so 4 of them goes to the skink and 1 to the actual salamander.
Do the remaining wounds from the skink carry over to the salamander or are they considered lost?
- is it considered the same as with characters and monsters where wounds doesn't carry over?
- Same question can be applied to kroxigors with skinks.
2)
Two units charges two different models, however only one can fit because of surroundings. Does one of the unit then fail the charge and if yes can it be redirected OR do we play it (if possible) as a "closing the door" circumstance where the unit being charged moves up a bit?
3)
aaaaannnd that was it. I have more, but I cannot quite remember it. A lot of the questions that arises are very situational specific.
I'll try and write them down next time I'm in a game..
Does the terradon unit drop the rocks based on how many models that flew over a unit or do they all drop the rocks even if only a single terradon in the unit passed the opposing unit?
**Thanks hdctambien**
More questions:
1)
Say a salamander have 1 skink left. 5 attacks wounds and are distributed so 4 of them goes to the skink and 1 to the actual salamander.
Do the remaining wounds from the skink carry over to the salamander or are they considered lost?
- is it considered the same as with characters and monsters where wounds doesn't carry over?
- Same question can be applied to kroxigors with skinks.
2)
Two units charges two different models, however only one can fit because of surroundings. Does one of the unit then fail the charge and if yes can it be redirected OR do we play it (if possible) as a "closing the door" circumstance where the unit being charged moves up a bit?
3)
aaaaannnd that was it. I have more, but I cannot quite remember it. A lot of the questions that arises are very situational specific.
I'll try and write them down next time I'm in a game..