This is in parts a question of how to interpret rules, and parts to discuss the viability of the tactic of large units of Razordons.
We've all played with the idea of, or actually played with, a large unit of Razordons - say 5. Never having run large groups of Sallies or Razordons before, the question has never occurred to me how one removes the handlers or how they function in melee.
I am assuming that the skinks, aka snacks, belong to the squad as a whole and not a single model, as they can eat their fill of skinks until the squad runs out of them - is this correct? If so, the rules for monsters and handlers would mean that each skink is counted as being in close combat as long as one razordon is. This leads me to the following:
Fielding 8 Razordons with additional handlers. While expensive, it's also difficult to kill. The usual "Move up into their face, shoot, stand and shoot" applies, but then 8 Razordons also means 32 handlers - of which we can assume 20 remain after some arrow attraction and hungry hungry razordon. We're already casting Hand of Glory on the troop - add in wyssans wildform and we've got some crazy skink action going on.
Or do the snack actually belong to each individual razordon? So in a large troop, if one of them eats all his handlers right off the bat the entire troop has to take a monster reaction test? (as per the wording in our rulebook on the hunting packs).
Is there a gaping hole of "this tactic is shit" in this, apart from not being able to field a single Ancient Stegadon?
We've all played with the idea of, or actually played with, a large unit of Razordons - say 5. Never having run large groups of Sallies or Razordons before, the question has never occurred to me how one removes the handlers or how they function in melee.
I am assuming that the skinks, aka snacks, belong to the squad as a whole and not a single model, as they can eat their fill of skinks until the squad runs out of them - is this correct? If so, the rules for monsters and handlers would mean that each skink is counted as being in close combat as long as one razordon is. This leads me to the following:
Fielding 8 Razordons with additional handlers. While expensive, it's also difficult to kill. The usual "Move up into their face, shoot, stand and shoot" applies, but then 8 Razordons also means 32 handlers - of which we can assume 20 remain after some arrow attraction and hungry hungry razordon. We're already casting Hand of Glory on the troop - add in wyssans wildform and we've got some crazy skink action going on.
Or do the snack actually belong to each individual razordon? So in a large troop, if one of them eats all his handlers right off the bat the entire troop has to take a monster reaction test? (as per the wording in our rulebook on the hunting packs).
Is there a gaping hole of "this tactic is shit" in this, apart from not being able to field a single Ancient Stegadon?