Hey, just got back from a local tournament , 2 day, six games, won 3 lost 3 and came 13/30 which I felt was decent enough,
There was almost no comp, the only comp that really effected me was
A) only 12 dice per magic phase
B) can't take crown of command on a slann
So I took my usual filth, why not!
Slann, BSB, War Banner, Shrieking Blade, Cupped Hands, Divine Plaque. Light, lore masters, becalming, higher state, rumination
Scar Vet, Cold One, La, Charmed Shield, Dawnstone, Biting Blade
Scar Vet, Cold One, VotFF,GW, LA, Dragonhelm, Amulet of Itzl,
Skink Priest, level 2, scroll
28 saurus Full command
28 skinks, 3 Kroxigor, FC
10 skinks
10 Skink Skirmishers
10 Skink Skirmishers
5 Chamos
3 terradons
3 terradons
2 sallies
2 sallies
Game 1 13-7 win
High Elfs - Level 4 Book of Hoeth Beasts
Dragon Mage,
BSB prince
Sea guard
Archers
Swordies
White lions
Eagle
By Turn 2, I had shot off his Mage, the dragon failed its test and decided not to move again, blocking a lot of his army behind it, and I had cleared off the eagle
He let the sallies in behind and they wrecked havoc on t3 elves, but no failed panic and although I weakened his units I could get into combat with them quick enough,
He failed a lone Mage charge against a sallie, popped out the unit, transformed into a chimera but then I cupped hands a 4 over to him and he went down a hole!
I killed level 4, eagles and a couple of archers, he got terradons and not much else, ended a 13-7 me, should have got into combat quicker but was conservative
Game 2 Warriors Lost 19-1 due to scenario
DP, level 4 nurgle, 2 chimeras, skullcrushers and mounted BSB, two chariots, 4 sets of dogs and 10 mauraders horsemen.
It was blood and glory, and he managed to get skullcrushers DP and chimeras into my saurus block and after 2 turns the slann and saurus were dead,
Rest of my army cleaned up everything else, and did get a chimera but he got slann, saurus and a scar vet and a little but of chaff, I broke on blood glory and he didn't, changing a 14-6 into a 19-1 sadly
Game 3 Warriors 20-1 win for me
A weird warriors list, had a lot of old units in it
So level 4 metal disc rider
A special character vilich?
Warriors block, chosen block, 2 core chariots, 2 gorebeast chariots, 3 dragonogres and dogs
Out moved him, killed disk rider with a 1+ AS and 3+ Ward rerolling 1, by turn 2 with two banishments, the bane of disk riders. Skrox unit destroyed the dragon ogres, sallamander were untouched and burn the hell out of the warriors and chosen, speed of light and Phas protection destroyed warriors then chosen, took everything off by turn 5, he got 2 units of skirmishers
Game 4 Dwarfs, won 20-1 due to scenario
3 cannons, two organ guns, three thunderer units, two large blocks with BSB, thane and lord in them
Dwarfs are an excellent match up for my army,
Chaff removed some war machines and thunderers, skrox and saurus got dual charges followed by speed if light and Phas against his large block and kill it to a man (it was stubborn rerollable 10) then turned round and killed the second block with same buffs with ease, won easily
Games 5 MSU High Elfs lost 8-12
Level 2 metal level 2 high
Prince on a mount,
Cav bus,
Some swordmasters units, bolt thrower,
4 blocks of archers
Elysian riders
Chariots
This game was a pleasure to play, very tactical, he didn't commit to any combats and removed my chaff with magic and shooting. I killed a couple of units with magic and scar vet charges and poison shots
Neither of us got much and it was a 12-8 him
Games 6 Warriors lost 4-16
General of a disk, hellfire sword
Throgg
Two units of trolls
Two units of skullcrushers
Two chariots
Dog
Knight bus
This army had no magic and no shooting! Just charged across the table at me in a corner, ran throng and his trolls of the table, stopped the skullcrushers into a meaningful combat with redirectiors, his general got involved in a massive combat with saurus, who were flank charged by trolls, who were rear charged by skrox! Bubbled phas and speed of light,
His general pass a Ld6 and a ld5 break test in two separate turns! Trolls didn't and fled, but he challenged out the scar vet, the champ and finally the slann, he made a lot of ward but succumbed to the d3 sword, saurus block survive, but skrox was destroyed by the knight bus on turn 6
So from the tournament I say:
a) Light is amazing (I already knew this) , with rumination I can one dice most spells, bubbled Phas on only a 12+ is amazing and a bubbled speed of light on a 16+ is pretty decent,
b) Salamanders are great, the people that didn't focus on removing them paid dearly, although they can thin out units, they are unlikely to kill units of get the points and I was to conservative to fully take advantage of the sallies
c) how the hell do you deal with the new warriors? Chariots kill even salamanders in one round and have high T and numerous wounds and armour save.
Chimeras are brutal unless you get them out of LD bubbles
No idea how to deal with a 1+ 3++ DP. Any Ideas?
They are so fast and I have little to combat them until I'm into comba with them
They are characters killers who have to challenge
I am thinking about taking a death slann instead of a light slann, can deal with armies in a nastier way, but this leaves me weak in combat, maybe iceshard and soulblight might help and doom and darkness make sallies brutal
There was almost no comp, the only comp that really effected me was
A) only 12 dice per magic phase
B) can't take crown of command on a slann
So I took my usual filth, why not!
Slann, BSB, War Banner, Shrieking Blade, Cupped Hands, Divine Plaque. Light, lore masters, becalming, higher state, rumination
Scar Vet, Cold One, La, Charmed Shield, Dawnstone, Biting Blade
Scar Vet, Cold One, VotFF,GW, LA, Dragonhelm, Amulet of Itzl,
Skink Priest, level 2, scroll
28 saurus Full command
28 skinks, 3 Kroxigor, FC
10 skinks
10 Skink Skirmishers
10 Skink Skirmishers
5 Chamos
3 terradons
3 terradons
2 sallies
2 sallies
Game 1 13-7 win
High Elfs - Level 4 Book of Hoeth Beasts
Dragon Mage,
BSB prince
Sea guard
Archers
Swordies
White lions
Eagle
By Turn 2, I had shot off his Mage, the dragon failed its test and decided not to move again, blocking a lot of his army behind it, and I had cleared off the eagle
He let the sallies in behind and they wrecked havoc on t3 elves, but no failed panic and although I weakened his units I could get into combat with them quick enough,
He failed a lone Mage charge against a sallie, popped out the unit, transformed into a chimera but then I cupped hands a 4 over to him and he went down a hole!
I killed level 4, eagles and a couple of archers, he got terradons and not much else, ended a 13-7 me, should have got into combat quicker but was conservative
Game 2 Warriors Lost 19-1 due to scenario
DP, level 4 nurgle, 2 chimeras, skullcrushers and mounted BSB, two chariots, 4 sets of dogs and 10 mauraders horsemen.
It was blood and glory, and he managed to get skullcrushers DP and chimeras into my saurus block and after 2 turns the slann and saurus were dead,
Rest of my army cleaned up everything else, and did get a chimera but he got slann, saurus and a scar vet and a little but of chaff, I broke on blood glory and he didn't, changing a 14-6 into a 19-1 sadly
Game 3 Warriors 20-1 win for me
A weird warriors list, had a lot of old units in it
So level 4 metal disc rider
A special character vilich?
Warriors block, chosen block, 2 core chariots, 2 gorebeast chariots, 3 dragonogres and dogs
Out moved him, killed disk rider with a 1+ AS and 3+ Ward rerolling 1, by turn 2 with two banishments, the bane of disk riders. Skrox unit destroyed the dragon ogres, sallamander were untouched and burn the hell out of the warriors and chosen, speed of light and Phas protection destroyed warriors then chosen, took everything off by turn 5, he got 2 units of skirmishers
Game 4 Dwarfs, won 20-1 due to scenario
3 cannons, two organ guns, three thunderer units, two large blocks with BSB, thane and lord in them
Dwarfs are an excellent match up for my army,
Chaff removed some war machines and thunderers, skrox and saurus got dual charges followed by speed if light and Phas against his large block and kill it to a man (it was stubborn rerollable 10) then turned round and killed the second block with same buffs with ease, won easily
Games 5 MSU High Elfs lost 8-12
Level 2 metal level 2 high
Prince on a mount,
Cav bus,
Some swordmasters units, bolt thrower,
4 blocks of archers
Elysian riders
Chariots
This game was a pleasure to play, very tactical, he didn't commit to any combats and removed my chaff with magic and shooting. I killed a couple of units with magic and scar vet charges and poison shots
Neither of us got much and it was a 12-8 him
Games 6 Warriors lost 4-16
General of a disk, hellfire sword
Throgg
Two units of trolls
Two units of skullcrushers
Two chariots
Dog
Knight bus
This army had no magic and no shooting! Just charged across the table at me in a corner, ran throng and his trolls of the table, stopped the skullcrushers into a meaningful combat with redirectiors, his general got involved in a massive combat with saurus, who were flank charged by trolls, who were rear charged by skrox! Bubbled phas and speed of light,
His general pass a Ld6 and a ld5 break test in two separate turns! Trolls didn't and fled, but he challenged out the scar vet, the champ and finally the slann, he made a lot of ward but succumbed to the d3 sword, saurus block survive, but skrox was destroyed by the knight bus on turn 6
So from the tournament I say:
a) Light is amazing (I already knew this) , with rumination I can one dice most spells, bubbled Phas on only a 12+ is amazing and a bubbled speed of light on a 16+ is pretty decent,
b) Salamanders are great, the people that didn't focus on removing them paid dearly, although they can thin out units, they are unlikely to kill units of get the points and I was to conservative to fully take advantage of the sallies
c) how the hell do you deal with the new warriors? Chariots kill even salamanders in one round and have high T and numerous wounds and armour save.
Chimeras are brutal unless you get them out of LD bubbles
No idea how to deal with a 1+ 3++ DP. Any Ideas?
They are so fast and I have little to combat them until I'm into comba with them
They are characters killers who have to challenge
I am thinking about taking a death slann instead of a light slann, can deal with armies in a nastier way, but this leaves me weak in combat, maybe iceshard and soulblight might help and doom and darkness make sallies brutal