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8th Ed. salamander hunting pack unit

Discussion in 'Lizardmen Discussion' started by Carnosaur Nr1, Oct 9, 2013.

  1. Scalenex
    Slann

    Scalenex Keeper of the Indexes Staff Member

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    Will I'm going to try a big unit of Razordons with Hand of Glory and see how it goes. In fact my plan when I get the new custom dice is to go crazy with Salamanders and Razordon so I can use the dice a lot.
     
  2. NIGHTBRINGER
    Slann

    NIGHTBRINGER Second Spawning

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    Hand of Glory seems to be tailor made for Razordons. No other unit seems to benefit so well from each of the 4 buffs the spell provides. I think to take full advantage of the spell the unit should be at least 5-6 strong.


    How many people have ever tried a Razordon unit of 7 or more? How does everyone rate Razordons vs. Ancient Stegs? What do you invest your rare points in?
     
  3. Dreadgrass
    Ripperdactil

    Dreadgrass Member

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    I've got a unit of 8 in my planned 2500pt list, but need to wait for friends to get past the 1500pt stage (where I am running 5 with a fair amount of success). Planning to also give my slann or a disposable skink chief the Horn of Kygor for a bundle of extra S5 attacks when I need it most that cannot be dispelled.
     
  4. NIGHTBRINGER
    Slann

    NIGHTBRINGER Second Spawning

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    That is an impressive unit. I think many units would be hesitant to charge a unit like that. I must have a really large footprint. Never really considered the horn of Kygor... could be interesting.
     

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